A li'l game engine for Playdate.
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Updated
Jul 7, 2024 - Lua
Playdate is a handheld video game console developed by Panic.
The device features a mechanical crank and a 1bit black-and-white screen that operating like e-paper but can produce up to 60 FPS.
Official SDK is openly available, supports C, C++ and Lua languages and includes simulator.
Games are created using SDK can be freely sideloaded to the device.
A li'l game engine for Playdate.
Playdate Build Tools and API
Unofficial Playdate debug extension for Visual Studio Code on macOS, Windows and Ubuntu
An attempt to reimplement the Playdate Handheld C Api in SDL2
An unofficial port of Celeste Classic to Playdate
a Playdate particle system
A simple project showcasing various functions of NobleEngine for Playdate
This is a demo of a static verison of Link's Awakenings overworld running on the playdate
Lua libraries used for game development on the Playdate.
A dead simple and lightweight way to display animated images/gifs in your Playdate game.
icons for playdate games not having them
Java framework to create games for Playdate console made by Panic Inc.
A tutorial that shows you how to make a Pong clone on the Playdate
🦀 Starfield simulator (not the game) for the Playdate
Starfield simulator (not the game) for the Playdate
Blokdude is a remake of the well known TI Caluculator game from Brandon Sterner as well as the blockman game from Soleau Software
Zelda-inspired adventure game for Panic Playdate