Non-iterative two-bone IK plugin with Soft IK, IK / FK switching, reversing, and elbow pinning in one node for Autodesk Maya 2016+.
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Updated
Jun 26, 2018 - Mathematica
Non-iterative two-bone IK plugin with Soft IK, IK / FK switching, reversing, and elbow pinning in one node for Autodesk Maya 2016+.
Supporting files and figures for my Medium article, Deformation Layering in Maya’s Parallel GPU World
C++ Plugin generator for Autodesk Maya
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