Hydra-enabled GPU path tracer that supports MaterialX and MDL
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Updated
Aug 5, 2024 - C++
Hydra-enabled GPU path tracer that supports MaterialX and MDL
Utilities for material X for the substance ecosystem
Specification and reference implementation for the OpenPBR Surface shading model
The Tools translate Material Network Nodes to MaterialX file and assign and edit MaterialX file into scene with Arnold Operator.
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