Ports (almost) all Canvas2D functions to the GPU so it can be mixed with a WebGL canvas.
-
Updated
Jul 12, 2021 - JavaScript
Ports (almost) all Canvas2D functions to the GPU so it can be mixed with a WebGL canvas.
Lightweight Javascript WebGL library for handling Context, Meshes, Textures and Shaders. Relies on glMatrix 2.0, very easy to use.
A brief computer graphics / rendering course
OpenGL C++ Framework for the realtime rendering course
A graph node engine and editor written in Javascript similar to PD or UDK Blueprints, comes with its own editor in HTML5 Canvas2D. The engine can run client side or server side using Node. It allows to export graphs as JSONs to be included in applications independently.
Demo showing how to use the-forge with your own windowing, input and application loop
Base library used across multiple projects
2D Game Engine in WebGL
Node Editor using ImGui
Drawing OpenGL in Maya was never easier.
Light-weight 3D Scene graph library with renderer in WebGL
The Forge Cross-Platform Rendering Framework PC Windows, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch
Independently maintained CMake build scripts for bgfx. Released under public domain.
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
Basic C++ Framework for games, it wraps the basic GPU interface (Meshes, Textures, Shaders, Application).
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Add a description, image, and links to the pluk-opengl topic page so that developers can more easily learn about it.
To associate your repository with the pluk-opengl topic, visit your repo's landing page and select "manage topics."