Evolutionary simulation where agents age, reproduce, and eat each other
-
Updated
Jan 18, 2019 - C#
Evolutionary simulation where agents age, reproduce, and eat each other
A predator-prey simulation programmed with the p5.js library.
Library to conduct experiments in population dynamics.
Several implementations of the standard PPHPC agent-based model
Predator-Prey-Grass gridworld environment using PettingZoo, with dynamic deletion and spawning of partially observant agents.
An ecosystem and evolution simulation in HTML5 and JS.
POMG algorithm for large-scale pursuit game with partial observation and no communication.
A boids simulation with obstacles and a goal
A predator-prey model demonstrating an evolutionary arms race with respect to flocking behavior.
This game lets the player control a predator, whose objective is to devour prey agents. The agents learn to avoid the player from experience in real time. The agents are controlled by an LSTM which learns with Q-learning.
Study of a predator-prey model with a cellular automaton (in French)
Project for Artificial Life (CS 275, Spring 2017) course at UCLA.
R code for "Predicting predator-prey interactions in terrestrial endotherms using random forest"
Two-dimensional predator-prey simulation in C++
System to simulate individual interactions and capture ecological and evolutionary dynamics
This repository contains code to both model the lotka volterra equations and to find the parameters necessary to fit these equations to existing data sets. The lotka volterra equations can be used to model the interactions between two species, one predator, one prey, with respect to time and several variables.
Integrated population models for interacting species
Add a description, image, and links to the predator-prey topic page so that developers can more easily learn about it.
To associate your repository with the predator-prey topic, visit your repo's landing page and select "manage topics."