Procedural map generation.
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Updated
Apr 20, 2023 - C++
Procedural map generation.
A C++ code for procedurally generated maps using the Ising Model
RogueLike com mapas procedurais, sistema de acampamentos, IA adaptativa, arte isométrica e muito mais!
Procedural continuous map creation by matching hexagon tiles with a pattern.
Random Dungeon Generation in Python
A Three.js procedural road generator using voxels
A small 2D Unity project with procedural map generation using their new Tilemap system.
Multiplayer RTS Game Server written in NodeJS . The project serves 2 purpose, first my love for RTS games, 2nd me trying to see how much performance i can squeeze out of nodejs server. Hosted on railway.app, Check out the url below (the url may need some 2-3 refreshes, as it takes a while for the server to spin up from sleep)
V1 of dual polygon-triangle mesh code used in redblobgames's projects from 2017 to 2022. V2 (not here) used from 2023 onwards.
Procedural terrain generator with tessellation | C++ OpenGL 4.1
One week experiment: learn how to procedurally generate maps on a sphere. Code is messy but it runs.
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