Optimizes mesh and polygon colliders in Unity
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Updated
Mar 6, 2024 - C#
Optimizes mesh and polygon colliders in Unity
Extruding a 32-bit color image into a 3D mesh.
Solving the Traveling Salesman problem with 49 US Capitals using a genetic algorithm
An algorithm that decimates a curve composed of line segments to a similar curve with fewer points.
C++ implementation of the Ramer-Douglas-Peucker algorithm (binding to python via pybind11)
Poly-line toolbox for Rust
polyline simplification. Port of simplify.js
Python implementation of the Ramer-Douglas-Peucker algorithm
Ramer-Douglas-Peucker algorithm usage example
A very simple algorithm for culling vertices while minimally changing the shape of a polygon.
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