For-fun CherryPy project of a simple simulation with reactive agents
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Updated
Apr 9, 2013 - Python
For-fun CherryPy project of a simple simulation with reactive agents
First practical work about reactive agents developed for the subject Introduction to Artificial Inteligence of the bachelor in Design and Multimedia at University of Coimbra, year of 2019/2020.
Prácticas en C++ de la asignatura Inteligencia Artificial
Evolving predator's Neural Network with Genetic Algorithm to catch the prey in best possible manner
This program based on plants vs zombies simulates the problem of the sample collecting robot (multi-agent system) proposed to be carried out with the A* informed search algorithm where the samples will be found and grouped into clusters, using crumbs to trace the path to the ship. and describe the collaboration between agents.
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