An artificial intelligence platform for the StarCraft II with large-scale distributed training and grand-master agents.
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Updated
May 6, 2024 - Python
An artificial intelligence platform for the StarCraft II with large-scale distributed training and grand-master agents.
A python module designed for agile RL algorithm developing.
Apply major Reinforcement Learning algorithms (DQN,PPO,A2C) to CarRacing-v0 from GymAI environment.
A full-stack open-source autonomous drone delivery system.
Integration between Bonsai AI and Open AI gym environments
In this all Projects dealing with reinforcement learning wil be uploaded
Implementation of RPPO(Risk-sensitive PPO) and RPBT(Population-based self-play with RPPO)
Reinforcement Learning from Human Feedback with 🤗 TRL
데이터사이언스 기술 블로그
Implementation of Reinforcement Learning Algorthims (DQN) using Jax and Gym
This repository contains a variety of projects related to reinforcement learning, showcasing different approaches to implementing it in various scenarios.
Application of reinforcement learning to the management of traffic light intersection
Neural Network Chess AI ♟️ | Student Project for the Università degli Studi di Siena
A snake game where the snake learns to play on its own using reinforcement learning!
Dungeons&Dragons combat using Reinforcment Learning
The code & files for the article "Metrics for Assessing Generalization of Deep Reinforcement Learning in Parameterized Environments".
Project 3 of Udacity's Deep Reinforcement Learning Nanodegree Program
This program aims to compare the performance of the Multiagent Rollout algorithm against the Ordinary Rollout algorithm and the Base Policy in the context of the Spiders and Flies problem.
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