rigidbody
Here are 36 public repositories matching this topic...
Real-time fluid simulation engine running on GPU with Vulkan
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Nov 28, 2023 - C++
The code for a short tutorial on finite state machines and how to use them for basic 2D physics-based player movement in Unity/C# (in text or video format).
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Aug 9, 2021 - C#
Material Point Method with Nonlocal Granular Fluidity
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Jun 1, 2022 - C++
VGO is a 3D data format for Unity that can store Mesh, Texture, Material, Collider, Rigidbody, Cloth and Particle information.
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Jan 26, 2024 - C#
Unity3D Advanced Character Controller
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Feb 20, 2021 - C#
C# Project I made when I was 12 and learning the Unity Engine. It includes a complete player movement based on physics with a demo map.
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Jun 6, 2023 - C#
In this tutorial you will learn how to create an explosion effect that will apply force to objects that are within range. It will also show you how you can apply damage with damage falloff based on the distance from the explosion an object is.
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May 30, 2022 - C#
Blender add-on to export a scene's rigidbodyworld (primarily for use with Box2D)
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Jan 25, 2022 - Python
Rigidbody flight controller in Unity
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Apr 13, 2022 - C#
Learn how to knock back NavMeshAgents using Physics & Forces
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Jan 9, 2024 - C#
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Dec 20, 2018 - TypeScript
A "simple" 2D impulse based, rigid body physics engine.
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Nov 9, 2022 - TypeScript
A simple and minimal Rigidbody player controller
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Jul 15, 2023 - C#
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