rigidbody
Here are 35 public repositories matching this topic...
Real-time fluid simulation engine running on GPU with Vulkan
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Nov 28, 2023 - C++
VGO is a 3D data format for Unity that can store Mesh, Texture, Material, Collider, Rigidbody, Cloth and Particle information.
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Nov 4, 2024 - C#
The code for a short tutorial on finite state machines and how to use them for basic 2D physics-based player movement in Unity/C# (in text or video format).
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Aug 9, 2021 - C#
Material Point Method with Nonlocal Granular Fluidity
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Jun 1, 2022 - C++
Unity3D Advanced Character Controller
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Feb 20, 2021 - C#
2D physics engine written in JavaScript🏀
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Oct 7, 2021 - TypeScript
In this tutorial you will learn how to create an explosion effect that will apply force to objects that are within range. It will also show you how you can apply damage with damage falloff based on the distance from the explosion an object is.
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May 30, 2022 - C#
Learn how to knock back NavMeshAgents using Physics & Forces
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Jan 9, 2024 - C#
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Dec 20, 2018 - TypeScript
Rigidbody flight controller in Unity
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Apr 13, 2022 - C#
Using Projective Geometric Algebra for Rigidbody Physics in 2D with TypeScript
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Jul 13, 2020 - TypeScript
A full-featured Character Controller for Unity. (currently in development)
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Aug 15, 2022
C# Project I made when I was 12 and learning the Unity Engine. It includes a complete player movement based on physics with a demo map.
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Jun 6, 2023 - C#
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