Example of a Rocket League bot implemented in C#
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Updated
Aug 19, 2021 - C#
Example of a Rocket League bot implemented in C#
Rocket League bot made with the RLBot framework
Big thanks to ddthj/GoslingUtils for the basis of VirxERLU. However, VirxERLU improves upon many things. This includes pathfinding, shot validation, and aerials. It also adds many things, like support for TMCP and a GUI for debugging.
A league runner for RLBot
Rust implementation Rocket League's ball physics
RLBotServer implementation in C#, with a smaller closed-source portion.
Bots for Rocket League using the RLBot framework.
VirxERLU-RLib is written in Rust with Python bindings to make analyzing the ball prediction struct from rl_ball_sym much faster.
A Python module implemented in Rust for serializing and deserializing RLBot's flatbuffers
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