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A flexible, efficient and fun simulation-organizer, results inspector tool (VBA - based --> upload for Python soon)! --> Generic Tool: Designed to work for any type of project that involves simulations
This Unity-based VR simulation explores how distance and deceleration rates affect pedestrians' perception of vehicle slowing. Participants observe a virtual vehicle decelerating at various speeds and distances, with trials conducted in three environments: Air, Ground, and Road.