Condensed Musicality: a tracker-based music sequencer, with the power and flexibility to let your creative juices flow.
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Updated
Jul 28, 2024 - Rust
Condensed Musicality: a tracker-based music sequencer, with the power and flexibility to let your creative juices flow.
Game engine made with C++ used in C#
A cross-platform port of Some Shrug's SapPy
Using an Xbox controller to control various parameteres of a granulator created as part of my degree.
2D game engine renderer, backend - OpenGL
JumpPokemon is a (not yet finished) 2D Platformer where the player controls a pokemon.
Zyne_B is a modular and programable synthesizer written in Python3. It is a fork of Olivier Bélanger's Zyne
A minimal sound engine that can be used in homebrew games/engines. Uses LWJGL 3.x and parts of 2.x for ease of use with OpenAL.
A port of Kawa's original Sappy 2006.
Template-based C++ sound engine
High-level NES APU emulator for Arduino Uno, Due and ESP32.
Open-source sound engine
Replacement SFX sound driver for Sonic CD, based on Sonic & Knuckles's driver
A tool that lets you listen to and edit the music within a SDAT file.
Enhanced SMPS 68k Type 1b sound driver, featuring a two-channel DAC driver.
Sound engine that is suitable for video games and other multimedia applications.
HX Audio Player: A custom audio wrapper library for Android 2.3 and above. Originally designed as an audio library for games, HX Audio Player is an easy-to-use, alternative approach to implementing music and sound playback into Android applications.
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