A simple convention-based finite state machine that lets you pass event data through to your transition actions.
-
Updated
Nov 11, 2024 - C#
A simple convention-based finite state machine that lets you pass event data through to your transition actions.
AUTOSAR MCAL Embedded Upskilling Bootcamp by Modular MX.
Farzad Yousefzadeh's personal website
New take on the old state machine. Using a simple scripting language, users can setup conditionals for when to leave a state
This repository contains minimalistic hierarchical statemachine library implementation. C implementation is available in c/ directory and C++ in cpp directory. To use this library include the respective ACStates.h and ACStates.cpp/c in your source. Additionally this repository also includes scipts to parse statemachine models created in QTCreato…
A simple and easy to use state machine library
A Dart DSL for finite state machine and state charts
State machines with XState
Deterministic finite automaton
YAKINDU Statechart Tools (http://www.statecharts.org)
A simple implementation of drag-and-drop using XState.
UML State Machines for Arduino
Rabbitmq extension to miros
Vending Machine modelada numa máquina de estados em C.
Talk at ReactJSDay italy 2019 about "Tackling React Component complexity using Reactive Statecharts"
Repository for the Advanced Embedded Software Development (AESD) Project 2.
A sample project used for a talk I gave at a BitBridge Community event
A talk comparing React Hooks to Reactive statecharts in developing a service called HSLZone
Add a description, image, and links to the statemachines topic page so that developers can more easily learn about it.
To associate your repository with the statemachines topic, visit your repo's landing page and select "manage topics."