Movement implementation for FlexiblePathfinding, first authored by kaen
-
Updated
Jan 13, 2022 - Java
Movement implementation for FlexiblePathfinding, first authored by kaen
Work is hard. Here are tools a workman needs to make digging and chopping easier.
What is love? Gooey don't hurt me, don't hurt me, no more ... ♫
A system for smithing
Adds support for blocks that can cause damage (such as lava)
A library for adding time based skill leveling. Borrows some math from EVE Online.
A module that controls music assets from other modules
Crafting module for smithing equipment
Tutorial on making Terasology's ECS work with multiplayer
A module demonstrating how to build a minimal "game" with the barebone Terasology engine.
Multi block multi block!
Simple override module that can be enabled to allow cheat commands for all players without admin setup
A collection of simple stone types for other modules to use.
An experimental gameplay template based on Throughout the Ages and JoshariasSurvival
Add a description, image, and links to the terasology-module topic page so that developers can more easily learn about it.
To associate your repository with the terasology-module topic, visit your repo's landing page and select "manage topics."