A basic triangulation implementation based on work by Wijeweera & Kodituwakku
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Updated
Apr 22, 2019 - JavaScript
A basic triangulation implementation based on work by Wijeweera & Kodituwakku
Drawings / tilings / patterns generally written in PostScript
C++ version of libTess2
Converts SVG files to vertexes in different formats, like Java code/Json/C++ etc.
A KSP mod to quickly test changes for Parallax configs.
Sample Terrain Generator
kind of astronomical name resolver web tool (simbad or ned) but for all existing tesselation sky schemes
Planet renderer using simplex noise displacement on a tesselated icosahedron
This repository contains the final project for a Graphics Programming module at abertay. It utilizes the entire Graphics Pipeline, implementing features such as dynamic tesselation, vertex manipulation, post-processing effects (shaders), 2D billboarding, shadows and a terrain defined by a heightmap
🧩 An artist mathematician's tool for tessellation doodling
Antialiasing via conservative rasterisation and analytical area computation
A year project about Voronoï diagrams and "biggest circle inscribed in a polygon" problem
MATLAB wrapper for tessellatation of unit sphere in 4D using tetrahedral/octahedral subdivision.
Interactive 2D terrain modeling with water simulation and erosion (CUDA & OpenGL).
Shader that has 3 layers of materials height blended together using splat map. It also has distance based tesselation and displacement!
This is repository for The Geometry of Batik. A website to showcase hand drawn batik crafted using mathematical principle
Golang port of poly2tri.js and poly2tri
Polycrystalline tensile specimen generation and meshing software
Tessellation routines for parametric 3D geometries
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