A Toon Shader in Unity Universal Render Pipeline.
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Updated
Feb 16, 2024 - C#
A Toon Shader in Unity Universal Render Pipeline.
A character focused Toon Shader for Unity using Shader Graph.
Toon Shader with Global Illumination. Ported to s&box (Source 2).
Non-Photorealistic Render Pipeline in Unity Engine
Easy-to-use library for 3D and pseudo-2D humanoid model rendering.
An image processing software to process images such as toon sharing, gamma correction, smoothing, edge detection, and Fourier transform.
Major: Computer Graphics
A simple toon shader
Useful Blender geometry, shader, compositor node groups.
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