The open source mesh processing system
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Updated
Dec 17, 2024 - C++
The open source mesh processing system
The Polygon Mesh Processing Library
A generic programming header only C++ library for processing polygonal and polyhedral meshes
Robotics with GPU computing
C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-2003)
C++ library and set of utilities for input, output, and basic manipulation of 3D triangle meshes
Multi-View Mesh Reconstruction with Neural Deferred Shading (CVPR 2022)
Mobile Robot Localization in 3D Triangle Meshes
Least squares conformal mapping implemented in C++
Las Vegas Reconstruction 2.0
3D computer vision library in Julia
Signed Distance Function from triangle mesh.
A simple two-dimensional mesh generator with triangular and quadrilateral elements in C++
V1 of dual polygon-triangle mesh code used in redblobgames's projects from 2017 to 2022. V2 (not here) used from 2023 onwards.
A C++ implementing of Loop subdivision
C++ code for triangulating Point Cloud data and displaying it
Use the power of the Ope3d library with the visual scripting environment of Sverchok inside Blender
A C++ implementation of spherical harmonic map
Compatible Intrinsic Triangulations (SIGGRAPH 2022)
Water Tight Surface Reconstruction of 3D Point Cloud Data using the Ball Pivoting Algorithm
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