A* pathfinding implementation on a 2D tilemap grid using optimized priority queues.
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Updated
Jul 9, 2024 - C#
A* pathfinding implementation on a 2D tilemap grid using optimized priority queues.
【Unity】Tilemap に塗ったすべてのタイルを削除するメニューを追加できるエディタ拡張
【Unity】Tilemap オブジェクトが選択されたら Tile Palette の矩形ツールを選択状態にするエディタ拡張
Unity Tilemap Transparency - This Unity script allows you to set the transparency of a Tilemap. It's useful for creating effects like faded backgrounds or semi-transparent layers in 2D games.
【Unity】Tilemap が複製された時に、複製された Tilemap を Tile Palette の Active Tilemap に自動で設定するエディタ拡張
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