neg4n's mathematics utilities
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Updated
Aug 10, 2020 - C++
neg4n's mathematics utilities
A Swift Vector Library That Doesn't Suck
C++ Ray Tracer based on Peter Shirley's Ray Tracing in One Weekend
An open-source library for transformation functions (homogeneous transformation matrices, vectors, euler angles, quaternions, etc.) useful for robotic applications.
Ray tracer featuring primitive shapes, point lights, spot lights, area lights, shadows, reflections.
Math library containing classes for GLSL calculation and interaction.
Check if point (3D) is inside the ellipsoid - positioned, and rotated
Essential vector math library supporting allocation free programming for real time systems. Extreme focus on unit and integration testing, type safety, and crash early code quality standards.
linear algebra library for Rust
Tiny 3d math. Move along, there's nothing to see here.
example for creating 3d arc's using math. Reference's included in project.
Utility methods for 3d vectors and 3x3 matrices
Vectors is a lightweight, high-performance vector math library designed for use in browser-based games and applications that require vector manipulation
The native portion for arithmos, a high performance maths algorithmic library written purely in C.
Had a realisation that I lack a good vector class and been having to rewrite parts of it every now and then, so I wrote a simple Vector Class for 2D and 3D Vectors.
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