OpenVDB - Sparse volume data structure and tools
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Updated
Dec 18, 2024 - C++
OpenVDB - Sparse volume data structure and tools
Advanced shading language for production GI renderers
Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
Open-source compositing software. Node-graph based. Similar in functionalities to Adobe After Effects and Nuke by The Foundry.
Open Source API and interchange format for editorial timeline information.
ZEn NOde system - a simulation & rendering engine in nodes
🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.
A render management system you can deploy for visual effects and animation productions.
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