[CVPR'22] ICON: Implicit Clothed humans Obtained from Normals
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Updated
Nov 23, 2023 - Python
[CVPR'22] ICON: Implicit Clothed humans Obtained from Normals
[CVPR'23, Highlight] ECON: Explicit Clothed humans Optimized via Normal integration
ICASSP 2022: "Text2Video: text-driven talking-head video synthesis with phonetic dictionary".
AI based all-in-one character generator Blender plug-in. This project contains unofficial updates for the CEB_ECON Blender add-on.
Python implementation accompanying the Transformer Inertial Poser paper at SIGGRAPH Asia 2022
Towards Robust 3D Body Mesh Inference of Partially-observed Humans: semester project at ETH Zurich
Emotionally responsive Virtual Metahuman CV with Real-Time User Facial Emotion Detection (Unreal Engine 5).
Official PyTorch Implementation of "Generative Approach for Probabilistic Human Mesh Recovery using Diffusion Models", ICCV 2023 CV4Metaverse Workshop
[ECCV 2024] MetaCap: Meta-learning Priors from Multi-View Imagery for Sparse-view Human Performance Capture and Rendering
Official repository of "Camera Distortion-aware 3D Human Pose Estimation in Video with Optimization-based Meta-Learning", ICCV 2021
PyTorch implementation of the human neural rendering in unseen positions presented at WACV 2022 "Creating and Reenacting Controllable 3D Humans with Differentiable Rendering"
OpenHuman.AI - Open Digital Human Assistant
The AVATAR project demonstrates virtual characters that play the role of a police officer or a witness in a police interview.
Simple class to work with meshes
3D body capture with enriched automatic modelling. (WORK IN PROGRESS)
Implementation of human-like conversational patterns for Virtual Humans, focusing on turn-taking, context awareness, response variation, and repair strategies.
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