A voxel terrain generator that allows artists to easily create endless, diverse game worlds.
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Updated
Mar 1, 2018 - C++
A voxel terrain generator that allows artists to easily create endless, diverse game worlds.
Common Lisp Voxel Game Engine
An implementation of the PolyVox library for Unreal Engine 4, allowing users to place Actors in levels which generate PolyVox voxel chunks and display them in the world.
C and C++ Minecraft Importer library
🖼️ three.js plugin for loading voxel data
Converting vertex meshes to voxel data and visualizing using VCT
Native Linux / SDL2 Voxel Editor.
A gallery of volumetric images and objects
Deep networks for analysis and synthesis of offshore structures.
4D reconstruction of developmental trajectories using spherical harmonics
Store light data for a scene using voxels
Open-source voxel game base C# specification
Universal voxel space standard library
Here the voxel modul is located. It's aiming for providing engine independent algorithms to produce valid surface data from 3 dimensional voxel data. Algorithms which manage the Voxel data in chunks is also found here. Specification should be located here too!
A utility to convert voxel data stored in a 3D NumPy array into a collection of OBJ mesh cubes for visualizing, sharing, and rendering.
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