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init.c
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init.c
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#include "utils.h"
#include "luaT.h"
#include "THCGeneral.h"
#include "THCCachingAllocator.h"
#include "THCCachingHostAllocator.h"
#include "THCSleep.h"
#include "THCTensorRandom.h"
#include "THCHalf.h" // for CUDA_HALF_TENSOR
extern void cutorch_CudaByteStorage_init(lua_State* L);
extern void cutorch_CudaCharStorage_init(lua_State* L);
extern void cutorch_CudaShortStorage_init(lua_State* L);
extern void cutorch_CudaIntStorage_init(lua_State* L);
extern void cutorch_CudaLongStorage_init(lua_State* L);
extern void cutorch_CudaStorage_init(lua_State* L);
extern void cutorch_CudaDoubleStorage_init(lua_State* L);
#ifdef CUDA_HALF_TENSOR
extern void cutorch_CudaHalfStorage_init(lua_State* L);
#else
extern void cutorch_HalfStorageCopy_init(lua_State *L);
#endif
extern void cutorch_CudaByteTensor_init(lua_State* L);
extern void cutorch_CudaCharTensor_init(lua_State* L);
extern void cutorch_CudaShortTensor_init(lua_State* L);
extern void cutorch_CudaIntTensor_init(lua_State* L);
extern void cutorch_CudaLongTensor_init(lua_State* L);
extern void cutorch_CudaTensor_init(lua_State* L);
extern void cutorch_CudaDoubleTensor_init(lua_State* L);
#ifdef CUDA_HALF_TENSOR
extern void cutorch_CudaHalfTensor_init(lua_State* L);
#else
extern void cutorch_HalfTensorCopy_init(lua_State *L);
#endif
extern void cutorch_CudaByteTensorOperator_init(lua_State* L);
extern void cutorch_CudaCharTensorOperator_init(lua_State* L);
extern void cutorch_CudaShortTensorOperator_init(lua_State* L);
extern void cutorch_CudaIntTensorOperator_init(lua_State* L);
extern void cutorch_CudaLongTensorOperator_init(lua_State* L);
extern void cutorch_CudaTensorOperator_init(lua_State* L);
extern void cutorch_CudaDoubleTensorOperator_init(lua_State* L);
#ifdef CUDA_HALF_TENSOR
extern void cutorch_CudaHalfTensorOperator_init(lua_State* L);
#endif
extern void cutorch_CudaByteTensorMath_init(lua_State* L);
extern void cutorch_CudaCharTensorMath_init(lua_State* L);
extern void cutorch_CudaShortTensorMath_init(lua_State* L);
extern void cutorch_CudaIntTensorMath_init(lua_State* L);
extern void cutorch_CudaLongTensorMath_init(lua_State* L);
extern void cutorch_CudaTensorMath_init(lua_State* L);
extern void cutorch_CudaDoubleTensorMath_init(lua_State* L);
#ifdef CUDA_HALF_TENSOR
extern void cutorch_CudaHalfTensorMath_init(lua_State* L);
#endif
/*
Iteration utilities for lists of streams and lists of gpus with streams
*/
int checkAndCountListOfStreams(lua_State *L, THCState *state, int arg,
int device)
{
if (!lua_istable(L, arg)) {
THError("expecting array of device streams");
}
/* Push table to top */
lua_pushvalue(L, arg);
/* Check that all values in the table are numeric and in bounds */
int streams = 0;
lua_pushnil(L);
while (lua_next(L, -2)) {
if (!lua_isnumber(L, -2)) {
THError("expected array of streams, not table");
}
if (!lua_isnumber(L, -1)) {
THError("array of stream ids must contain numeric ids");
}
int streamId = (int) lua_tonumber(L, -1);
/* This will error out if the stream is not in bounds */
THCState_getDeviceStream(state, device, streamId);
++streams;
lua_pop(L, 1);
}
/* Pop table from top */
lua_pop(L, 1);
return streams;
}
void checkAndCountListOfGPUStreamPairs(lua_State *L, THCState *state, int arg,
int* gpus,
int* streams)
{
if (!lua_istable(L, arg)) {
THError("expecting table of gpu={streams...}");
}
/* Push table to top */
lua_pushvalue(L, arg);
/* Check that all values in the table are tables of numeric and in bounds */
*gpus = 0;
*streams = 0;
lua_pushnil(L);
while (lua_next(L, -2)) {
/* -2 is key (device), -1 is value, in the form device={streams...} */
if (!lua_isnumber(L, -2) || !lua_istable(L, -1)) {
THError("expecting table of gpu={streams...}");
}
int device = (int) lua_tonumber(L, -2) - 1;
/* Verify device is in range */
if (device < 0 || device >= THCState_getNumDevices(state)) {
THError("%d is not a device", device + 1);
}
/* Verify that the list is a list of streams */
*streams += checkAndCountListOfStreams(L, state, -1, device);
++(*gpus);
lua_pop(L, 1);
}
/* Pop table from top */
lua_pop(L, 1);
}
int createSingleDeviceEvents(lua_State *L, THCState *state, int arg,
int device, cudaEvent_t* event)
{
/* Push table to top */
lua_pushvalue(L, arg);
/* Record events */
lua_pushnil(L);
int i = 0;
while (lua_next(L, -2)) {
int streamId = (int) lua_tonumber(L, -1);
cudaStream_t streamWaitingOn =
THCState_getDeviceStream(state, device, streamId);
THCudaCheck(cudaEventCreateWithFlags(&event[i], cudaEventDisableTiming));
THCudaCheck(cudaEventRecord(event[i], streamWaitingOn));
lua_pop(L, 1);
i++;
}
/* Pop table from top */
lua_pop(L, 1);
return i;
}
void createMultiDeviceEvents(lua_State *L, THCState *state, int arg,
cudaEvent_t* events)
{
/* Push {gpu={streams...}} table */
lua_pushvalue(L, arg);
/* Create and record events per each GPU */
int gpu = 0;
lua_pushnil(L);
while (lua_next(L, -2)) {
int device = (int) lua_tonumber(L, -2) - 1;
THCudaCheck(cudaSetDevice(device));
events += createSingleDeviceEvents(L, state, -1, device, events);
++gpu;
lua_pop(L, 1);
}
/* Pop {gpu={streams...}} table */
lua_pop(L, 1);
}
void waitSingleDeviceEvents(lua_State *L, THCState *state, int arg,
int device, cudaEvent_t * event, int numEvents)
{
/* Push table to top */
lua_pushvalue(L, arg);
/* Then, wait on the events. Each stream is actually waiting on itself here
too, but that's harmless and isn't worth weeding out. */
lua_pushnil(L);
while (lua_next(L, -2)) {
int streamId = (int) lua_tonumber(L, -1);
cudaStream_t stream =
THCState_getDeviceStream(state, device, streamId);
for (int i = 0; i < numEvents; i++) {
THCudaCheck(cudaStreamWaitEvent(stream, event[i], 0));
}
lua_pop(L, 1);
}
/* Pop table from top */
lua_pop(L, 1);
}
void waitMultiDeviceEvents(lua_State *L, THCState *state, int arg,
cudaEvent_t* events, int streams)
{
/* Push {gpu={streams...}} table */
lua_pushvalue(L, arg);
/* Then, wait on the events. Each stream is actually waiting on itself here
too, but that's harmless and isn't worth weeding out. */
lua_pushnil(L);
while (lua_next(L, -2)) {
int device = (int) lua_tonumber(L, -2) - 1;
THCudaCheck(cudaSetDevice(device));
/* Push stream table */
lua_pushvalue(L, -1);
lua_pushnil(L);
while (lua_next(L, -2)) {
int streamId = (int) lua_tonumber(L, -1);
cudaStream_t stream =
THCState_getDeviceStream(state, device, streamId);
/* Each stream waits on all events */
for (int i = 0; i < streams; ++i) {
THCudaCheck(cudaStreamWaitEvent(stream, events[i], 0));
}
lua_pop(L, 1);
}
/* Pop stream table and GPU entry */
lua_pop(L, 2);
}
/* Pop {gpu={streams...}} table */
lua_pop(L, 1);
}
/* Synchronizes the host with respect to the current device */
static int cutorch_synchronize(lua_State *L)
{
THCudaCheck(cudaDeviceSynchronize());
return 0;
}
/* Synchronizes the host with respect to all devices */
static int cutorch_synchronizeAll(lua_State *L)
{
int prevDev = -1;
THCudaCheck(cudaGetDevice(&prevDev));
int devices = -1;
THCudaCheck(cudaGetDeviceCount(&devices));
for (int i = 0; i < devices; ++i) {
THCudaCheck(cudaSetDevice(i));
THCudaCheck(cudaDeviceSynchronize());
}
THCudaCheck(cudaSetDevice(prevDev));
return 0;
}
/*
Usage:
cutorch.reserveStreams(n)
Allocates n user streams for every device present. If fewer than
n streams are currently allocated, an additional number will be added.
If more than n streams are currently allocated, does nothing.
The default CUDA stream is assumed to be stream 0 and is always present;
the allocated streams are user streams on top of the CUDA streams
(thus, reserveStreams(1) will create 1 user stream with two being available,
the default stream 0 and the user stream 1, on each device).
*/
static int cutorch_reserveStreams(lua_State *L)
{
THCState *state = cutorch_getstate(L);
int numStreams = (int) luaL_checknumber(L, 1);
int nonBlocking = lua_toboolean(L, 2);
THCState_reserveStreams(state, numStreams, nonBlocking);
return 0;
}
/*
Usage:
cutorch.reserveBlasHandles(n)
Allocates n blasHandles for every device present. If fewer than
n blasHandles are currently allocated, an additional number will be added.
If more than n blasHandles are currently allocated, does nothing.
Unlike for streams, there is no default blasHandle.
*/
static int cutorch_reserveBlasHandles(lua_State *L)
{
THCState *state = cutorch_getstate(L);
int numHandles = (int) luaL_checknumber(L, 1);
THCState_reserveBlasHandles(state, numHandles);
return 0;
}
/*
Usage:
n = cutorch.getNumStreams()
Returns the number of user streams allocated for every device present.
By default, is 0.
*/
static int cutorch_getNumStreams(lua_State *L)
{
THCState *state = cutorch_getstate(L);
lua_pushnumber(L, THCState_getNumStreams(state));
return 1;
}
/*
Usage:
n = cutorch.getNumBlasHandles()
Returns the number of user blasHandles allocated for every device present.
By default, is 1.
*/
static int cutorch_getNumBlasHandles(lua_State *L)
{
THCState *state = cutorch_getstate(L);
lua_pushnumber(L, THCState_getNumBlasHandles(state));
return 1;
}
/*
Usage:
cutorch.setStream(n)
For all devices, sets the current user stream in use to the index
specified. e.g.,
---
cutorch.setDevice(1)
cutorch.setStream(3)
-- device 1 stream 3 in use here
cutorch.setDevice(2)
-- device 2 stream 3 in use here
---
0 is the default stream on the device.
*/
static int cutorch_setStream(lua_State *L)
{
THCState *state = cutorch_getstate(L);
int stream = (int) luaL_checknumber(L, 1);
THCState_setCurrentStreamIndex(state, stream);
return 0;
}
/*
Usage:
cutorch.setBlasHandle(n)
For all devices, sets the current blasHandle in use to the index
specified. e.g.,
---
cutorch.setDevice(1)
cutorch.setBlasHandle(3)
-- device 1 blasHandle 3 in use here
cutorch.setDevice(2)
-- device 2 blasHandle 3 in use here
---
*/
static int cutorch_setBlasHandle(lua_State *L)
{
THCState *state = cutorch_getstate(L);
int handle = (int) luaL_checknumber(L, 1);
THCState_setCurrentBlasHandleIndex(state, handle);
return 0;
}
/*
Usage:
n = cutorch.getStream()
Returns the current user stream for all devices in use (as previously
set via cutorch.setStream(n). 0 is the default stream on the device
and is its initial value.
*/
static int cutorch_getStream(lua_State *L)
{
THCState *state = cutorch_getstate(L);
lua_pushnumber(L, THCState_getCurrentStreamIndex(state));
return 1;
}
/*
Usage:
n = cutorch.getBlasHandle()
Returns the current blasHandle for all devices in use (as previously
set via cutorch.setBlasHandle(n).
*/
static int cutorch_getBlasHandle(lua_State *L)
{
THCState *state = cutorch_getstate(L);
lua_pushnumber(L, THCState_getCurrentBlasHandleIndex(state));
return 1;
}
/*
Usage:
cutorch.setDefaultStream()
Equivalent to cutorch.setStream(0).
*/
static int cutorch_setDefaultStream(lua_State *L)
{
THCState *state = cutorch_getstate(L);
THCState_setStream(state, NULL);
return 0;
}
/*
Usage:
cutorch.streamWaitFor(waiterStream, {waitForStream1, ..., waitForStreamN})
for streams on the current device. Creates a one-way barrier where
waiterStream waits for waitForStream1-N to reach the current point.
*/
static int cutorch_streamWaitFor(lua_State *L)
{
THCState *state = cutorch_getstate(L);
int curDev = -1;
THCudaCheck(cudaGetDevice(&curDev));
/* Check that the waiting stream is in bounds; this will error out if not */
int waitingId = (int) luaL_checknumber(L, 1);
cudaStream_t streamWaiting =
THCState_getDeviceStream(state, curDev, waitingId);
/* Validate the streams that we are waiting on */
int streams = checkAndCountListOfStreams(L, state, 2, curDev);
if (streams < 1) {
/* nothing to synchronize */
return 0;
}
/* One-way dependency; streamWaiting will wait for the list of streams to
wait on to complete execution of pending scheduled kernels/events */
cudaEvent_t * events = (cudaEvent_t*)malloc(sizeof(cudaEvent_t) * streams);
createSingleDeviceEvents(L, state, 2, curDev, events);
/* Then, wait on them */
for (int i = 0; i < streams; i++) {
THCudaCheck(cudaStreamWaitEvent(streamWaiting, events[i], 0));
THCudaCheck(cudaEventDestroy(events[i]));
}
free(events);
return 0;
}
/*
Usage:
cutorch.streamWaitForMultiDevice(gpuWaiter, streamWaiter,
{[gpu1]={stream1_1, ..., stream1_N},
[gpuK]={streamK_1, ..., streamK_M}})
with a specified GPU per each list of streams.
Stream (gpuWaiter, streamWaiter) will wait on all of the other streams
(gpu1, stream1_1), ..., (gpu1, stream1_N), ...,
(gpuK, streamK_1), ..., (gpuK, streamK_M) to complete fully, as a one-way
barrier only (only streamWaiter is blocked).
The streams to wait on are bucketed per device. Equivalent to
streamWaitFor() if only one GPU's streams are listed.
*/
static int cutorch_streamWaitForMultiDevice(lua_State *L)
{
THCState *state = cutorch_getstate(L);
int prevDev = -1;
THCudaCheck(cudaGetDevice(&prevDev));
/* Validate waiting (gpu, stream); this will error out if not */
int gpuWaiter = (int) luaL_checknumber(L, 1) - 1;
int streamWaiter = (int) luaL_checknumber(L, 2);
cudaStream_t streamWaiting =
THCState_getDeviceStream(state, gpuWaiter, streamWaiter);
/* Validate and count set of {gpu={streams...}} we are waiting on */
int gpus = 0;
int streams = 0;
checkAndCountListOfGPUStreamPairs(L, state, 3, &gpus, &streams);
if (streams < 1) {
/* nothing to synchronize together */
return 0;
}
/*
Events can only be recorded on the same device on which they are created.
-For each GPU, create and record event per each stream given
for that GPU.
-For (gpuWaiter, streamWaiter), wait on all of the above events.
*/
cudaEvent_t* events = (cudaEvent_t*) malloc(sizeof(cudaEvent_t) * streams);
/* First, create an event per GPU and record events for the specified stream
on that GPU */
createMultiDeviceEvents(L, state, 3, events);
/* Then, wait on the events */
THCudaCheck(cudaSetDevice(gpuWaiter));
for (int i = 0; i < streams; ++i) {
THCudaCheck(cudaStreamWaitEvent(streamWaiting, events[i], 0));
}
/* Clean up events */
for (int i = 0; i < streams; ++i) {
THCudaCheck(cudaEventDestroy(events[i]));
}
free(events);
THCudaCheck(cudaSetDevice(prevDev));
return 0;
}
/*
Usage:
cutorch.streamBarrier({stream1, stream2, ..., streamN})
applies to streams for the current device. Creates a N-way barrier
to synchronize all of the streams given
*/
static int cutorch_streamBarrier(lua_State *L)
{
THCState *state = cutorch_getstate(L);
int curDev = -1;
THCudaCheck(cudaGetDevice(&curDev));
int streams = checkAndCountListOfStreams(L, state, 1, curDev);
if (streams < 2) {
/* nothing to synchronize together */
return 0;
}
/* Multi-way dependency (barrier); all streams must complete execution
of pending scheduled kernels/events */
cudaEvent_t * events = (cudaEvent_t*)malloc(sizeof(cudaEvent_t) * streams);
/* First, create an event and record them for all streams */
int eventsCreated = createSingleDeviceEvents(L, state, 1, curDev, events);
/* Then, wait on the event. Each stream is actually waiting on itself here
too, but that's harmless and isn't worth weeding out. */
waitSingleDeviceEvents(L, state, 1, curDev, events, eventsCreated);
for (int i = 0; i < eventsCreated; i++)
THCudaCheck(cudaEventDestroy(events[i]));
free(events);
return 0;
}
/* usage:
cutorch.streamBarrierMultiDevice({[gpu1]={stream1_1, ..., stream1_N},
[gpuK]={streamK_1, ..., streamK_M}})
with a specified GPU per each list of streams.
Each stream (gpu1, stream1_1), ..., (gpu1, stream1_N), ...,
(gpuK, streamK_1), ..., (gpuK, streamK_M) will wait
for all others to complete fully.
Streams are bucketed per device. Equivalent to streamBarrier() if only
one GPU is specified.
*/
static int cutorch_streamBarrierMultiDevice(lua_State *L)
{
THCState *state = cutorch_getstate(L);
int prevDev = -1;
THCudaCheck(cudaGetDevice(&prevDev));
/* Validate and count set of {gpu={streams...}} that are mutually waiting */
int gpus = 0;
int streams = 0;
checkAndCountListOfGPUStreamPairs(L, state, 1, &gpus, &streams);
if (streams < 2) {
/* nothing to synchronize together */
return 0;
}
/*
Events can only be recorded on the same device on which they are created.
-For each GPU, create an event, and record that event on each stream given
for that GPU.
-For each GPU, for each stream, wait on the event created by each other
GPU.
*/
cudaEvent_t* events = (cudaEvent_t*) malloc(sizeof(cudaEvent_t) * streams);
/* First, create an event per GPU and record events for the specified stream
on that GPU */
createMultiDeviceEvents(L, state, 1, events);
/* Then, wait on the events. Each stream is actually waiting on itself here
too, but that's harmless and isn't worth weeding out. */
waitMultiDeviceEvents(L, state, 1, events, streams);
/* Clean up events */
for (int i = 0; i < streams; ++i) {
THCudaCheck(cudaEventDestroy(events[i]));
}
free(events);
THCudaCheck(cudaSetDevice(prevDev));
return 0;
}
/*
Usage:
cutorch.streamSynchronize(n)
For the current device, synchronizes with the given stream only
(cudaStreamSynchronize).
0 is the default stream on the device.
*/
static int cutorch_streamSynchronize(lua_State *L)
{
THCState *state = cutorch_getstate(L);
int streamId = (int) luaL_checknumber(L, 1);
int curDev = -1;
THCudaCheck(cudaGetDevice(&curDev));
/* This also validates the stream */
cudaStream_t stream = THCState_getDeviceStream(state, curDev, streamId);
THCudaCheck(cudaStreamSynchronize(stream));
return 0;
}
static int cutorch_getDevice(lua_State *L)
{
int device;
THCudaCheck(cudaGetDevice(&device));
device++;
lua_pushnumber(L, device);
return 1;
}
static int cutorch_deviceReset(lua_State *L)
{
printf("WARNING: cutorch.deviceReset has been depreceated."
" Just remove the call from your code.\n");
return 0;
}
static int cutorch_getDeviceCount(lua_State *L)
{
int ndevice;
THCudaCheck(cudaGetDeviceCount(&ndevice));
lua_pushnumber(L, ndevice);
return 1;
}
static int cutorch_getPeerToPeerAccess(lua_State *L)
{
THCState *state = cutorch_getstate(L);
int dev = (int) luaL_checknumber(L, 1) - 1;
int devToAccess = (int) luaL_checknumber(L, 2) - 1;
/* device bounds checking is performed within */
int enabled = THCState_getPeerToPeerAccess(state, dev, devToAccess);
lua_pushboolean(L, enabled);
return 1;
}
static int cutorch_setPeerToPeerAccess(lua_State *L)
{
THCState *state = cutorch_getstate(L);
int dev = (int) luaL_checknumber(L, 1) - 1;
int devToAccess = (int) luaL_checknumber(L, 2) - 1;
int enable = lua_toboolean(L, 3);
/* device bounds checking is performed within */
THCState_setPeerToPeerAccess(state, dev, devToAccess, enable);
return 0;
}
static int cutorch_getKernelPeerToPeerAccess(lua_State *L)
{
THCState *state = cutorch_getstate(L);
lua_pushboolean(L, THCState_getKernelPeerToPeerAccessEnabled(state));
return 1;
}
static int cutorch_setKernelPeerToPeerAccess(lua_State *L)
{
THCState *state = cutorch_getstate(L);
int val = lua_toboolean(L, -1);
THCState_setKernelPeerToPeerAccessEnabled(state, val);
return 0;
}
static int cutorch_isCachingAllocatorEnabled(lua_State *L)
{
THCState *state = cutorch_getstate(L);
lua_pushboolean(L, THCState_isCachingAllocatorEnabled(state));
return 1;
}
static int cutorch_getMemoryUsage(lua_State *L) {
size_t freeBytes = 0;
size_t totalBytes = 0;
int curDevice;
THCudaCheck(cudaGetDevice(&curDevice));
THCState *state = cutorch_getstate(L);
int device = luaL_optint(L, 1, -10);
if (device == -10) { /* no argument passed, current device mem usage */
THCudaCheck(THCudaMemGetInfo(state, &freeBytes, &totalBytes));
} else { /* argument was given, particular device's memory usage */
THCudaCheck(cudaSetDevice(device-1)); /* zero indexed */
THCudaCheck(THCudaMemGetInfo(state, &freeBytes, &totalBytes));
THCudaCheck(cudaSetDevice(curDevice));
}
lua_pushnumber(L, freeBytes);
lua_pushnumber(L, totalBytes);
return 2;
}
static int cutorch_setDevice(lua_State *L)
{
THCState *state = cutorch_getstate(L);
int device = (int)luaL_checknumber(L, 1)-1;
THCudaCheck(cudaSetDevice(device));
return 0;
}
#define SET_DEVN_PROP(NAME) \
lua_pushnumber(L, prop.NAME); \
lua_setfield(L, -2, #NAME);
static int cutorch_getDeviceProperties(lua_State *L)
{
int device = (int)luaL_checknumber(L, 1)-1;
// switch context to given device so the call to cudaMemGetInfo is for the correct device
int oldDevice;
THCudaCheck(cudaGetDevice(&oldDevice));
THCudaCheck(cudaSetDevice(device));
struct cudaDeviceProp prop;
THCudaCheck(cudaGetDeviceProperties(&prop, device));
lua_newtable(L);
SET_DEVN_PROP(canMapHostMemory);
SET_DEVN_PROP(clockRate);
SET_DEVN_PROP(computeMode);
SET_DEVN_PROP(deviceOverlap);
SET_DEVN_PROP(integrated);
SET_DEVN_PROP(kernelExecTimeoutEnabled);
SET_DEVN_PROP(major);
SET_DEVN_PROP(maxThreadsPerBlock);
SET_DEVN_PROP(memPitch);
SET_DEVN_PROP(minor);
SET_DEVN_PROP(multiProcessorCount);
SET_DEVN_PROP(regsPerBlock);
SET_DEVN_PROP(sharedMemPerBlock);
SET_DEVN_PROP(textureAlignment);
SET_DEVN_PROP(totalConstMem);
SET_DEVN_PROP(totalGlobalMem);
SET_DEVN_PROP(warpSize);
SET_DEVN_PROP(pciBusID);
SET_DEVN_PROP(pciDeviceID);
SET_DEVN_PROP(pciDomainID);
SET_DEVN_PROP(maxTexture1D);
SET_DEVN_PROP(maxTexture1DLinear);
size_t freeMem;
THCudaCheck(cudaMemGetInfo (&freeMem, NULL));
lua_pushnumber(L, freeMem);
lua_setfield(L, -2, "freeGlobalMem");
lua_pushstring(L, prop.name);
lua_setfield(L, -2, "name");
// restore context
THCudaCheck(cudaSetDevice(oldDevice));
return 1;
}
static int cutorch_getRuntimeVersion(lua_State *L)
{
int version;
THCudaCheck(cudaRuntimeGetVersion(&version));
lua_pushnumber(L, version);
return 1;
}
static int cutorch_getDriverVersion(lua_State *L)
{
int version;
THCudaCheck(cudaDriverGetVersion(&version));
lua_pushnumber(L, version);
return 1;
}
static int cutorch_seed(lua_State *L)
{
unsigned long long seed = THCRandom_seed(cutorch_getstate(L));
lua_pushnumber(L, seed);
return 1;
}
static int cutorch_seedAll(lua_State *L)
{
unsigned long long seed = THCRandom_seedAll(cutorch_getstate(L));
lua_pushnumber(L, seed);
return 1;
}
static int cutorch_initialSeed(lua_State *L)
{
unsigned long long seed = THCRandom_initialSeed(cutorch_getstate(L));
lua_pushnumber(L, seed);
return 1;
}
static int cutorch_manualSeed(lua_State *L)
{
unsigned long long seed = luaL_checknumber(L, 1);
THCRandom_manualSeed(cutorch_getstate(L), seed);
return 0;
}
static int cutorch_manualSeedAll(lua_State* L)
{
unsigned long long seed = luaL_checknumber(L, 1);
THCRandom_manualSeedAll(cutorch_getstate(L), seed);
return 0;
}
static int cutorch_getRNGState(lua_State *L)
{
THByteTensor* t = THByteTensor_new();
THCRandom_getRNGState(cutorch_getstate(L), t);
luaT_pushudata(L, t, "torch.ByteTensor");
return 1;
}
static int cutorch_setRNGState(lua_State *L)
{
THByteTensor* t = luaT_checkudata(L, 1, "torch.ByteTensor");
THCRandom_setRNGState(cutorch_getstate(L), t);
return 0;
}
static int cutorch_getState(lua_State *L)
{
lua_getglobal(L, "cutorch");
lua_getfield(L, -1, "_state");
lua_remove(L, -2);
return 1;
}
static int cutorch_Event_new(lua_State *L)
{
cudaEvent_t *event = luaT_alloc(L, sizeof(cudaEvent_t));
THCudaCheck(cudaEventCreate(event));
THCState *state = cutorch_getstate(L);
THCudaCheck(cudaEventRecord(*event, THCState_getCurrentStream(state)));
luaT_pushudata(L, event, "cutorch.Event");
return 1;
}
static int cutorch_Event_free(lua_State *L)
{
cudaEvent_t *event = luaT_checkudata(L, 1, "cutorch.Event");
THCudaCheck(cudaEventDestroy(*event));
luaT_free(L, event);
return 0;
}
static int cutorch_Event_waitOn(lua_State *L)
{
cudaEvent_t *event = luaT_checkudata(L, 1, "cutorch.Event");
THCState *state = cutorch_getstate(L);
THCudaCheck(cudaStreamWaitEvent(THCState_getCurrentStream(state), *event, 0));
return 0;
}
static const struct luaL_Reg cutorch_Event__[] = {
{"waitOn", cutorch_Event_waitOn},
{NULL, NULL}
};
static void cutorch_Event_init(lua_State *L)
{
luaT_newmetatable(L, "cutorch.Event", NULL, cutorch_Event_new, cutorch_Event_free, NULL);
luaT_setfuncs(L, cutorch_Event__, 0);
lua_pop(L, 1);
}
static void luaCutorchGCFunction(void *data)
{
lua_State *L = data;
lua_gc(L, LUA_GCCOLLECT, 0);
}
static int cutorch_setHeapTracking(lua_State *L)
{
THCState *state = cutorch_getstate(L);
int enabled = luaT_checkboolean(L,1);
if(enabled) {
THCSetGCHandler(state, luaCutorchGCFunction, L);
} else {
THCSetGCHandler(state, NULL, NULL);
}
return 0;
}
static int cutorch_isManagedPtr(lua_State *L)
{
THCState *state = cutorch_getstate(L);
if(lua_type(L, 1) != LUA_TNUMBER) {
THError("Must receive a ptr cast as a number");
}
void* ptr = (void* )luaL_optinteger(L, 1, 0);
struct cudaPointerAttributes attributes;
cudaError_t res = cudaPointerGetAttributes(&attributes, ptr);
if (res == cudaErrorInvalidValue) {
lua_pushboolean(L, 0);
} else {
THCudaCheck(res);
lua_pushboolean(L, attributes.isManaged);
}
return 1;
}
static int cutorch_shutdown(lua_State *L)
{
THCState **state = (THCState **) lua_topointer(L, 1);
THCudaShutdown(*state);
THCState_free(*state);
return 0;
}
static int cutorch_hasHalfInstructions(lua_State *L) {
THCState *state = cutorch_getstate(L);
#ifdef CUDA_HALF_TENSOR
lua_pushboolean(L, THC_nativeHalfInstructions(state));
#else
lua_pushboolean(L, 0);
#endif
return 1;
}
static int cutorch_hasFastHalfInstructions(lua_State *L) {
THCState *state = cutorch_getstate(L);
#ifdef CUDA_HALF_TENSOR
lua_pushboolean(L, THC_fastHalfInstructions(state));
#else
lua_pushboolean(L, 0);
#endif
return 1;
}
static int cutorch_sleep(lua_State *L) {
THCState *state = cutorch_getstate(L);
if (!luaT_checklong(L, 1)) {
THError("expected number 'cycles'");
}
THC_sleep(state, luaT_tolong(L, 1));
return 0;
}
static const struct luaL_Reg cutorch_stuff__ [] = {
{"synchronize", cutorch_synchronize},
{"synchronizeAll", cutorch_synchronizeAll},
{"reserveBlasHandles", cutorch_reserveBlasHandles},
{"getNumBlasHandles", cutorch_getNumBlasHandles},
{"setBlasHandle", cutorch_setBlasHandle},
{"getBlasHandle", cutorch_getBlasHandle},
{"reserveStreams", cutorch_reserveStreams},
{"getNumStreams", cutorch_getNumStreams},
{"setStream", cutorch_setStream},
{"getStream", cutorch_getStream},
{"setDefaultStream", cutorch_setDefaultStream},
{"streamWaitFor", cutorch_streamWaitFor},
{"streamWaitForMultiDevice", cutorch_streamWaitForMultiDevice},
{"streamBarrier", cutorch_streamBarrier},
{"streamBarrierMultiDevice", cutorch_streamBarrierMultiDevice},
{"streamSynchronize", cutorch_streamSynchronize},
{"getDevice", cutorch_getDevice},
{"deviceReset", cutorch_deviceReset},
{"getDeviceCount", cutorch_getDeviceCount},
{"getPeerToPeerAccess", cutorch_getPeerToPeerAccess},