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Matteo Beltrame edited this page Jan 4, 2021 · 8 revisions

Directional Launchers

Launchers can be oriented in any direction. In this case, the force is multiplied by a factor, increasing the raw power. There is no table for directional Launchers since the distance that can be travelled depends on the surface and other factors.
By activating them with tripwires and other methods, directional Launchers allow for fast items and player trasportation in any direction, as shown in the .gif below.

Example of a vertical stack force calculation

Given the following stack (starting from the top Launcher):

  1. Powered Launcher
  2. Extreme Launcher
  3. Extreme Launcher
  4. Launcher

The base force Fb is applied by the top launcher, the number one, so Fb = 2.125.
Now, with Stot as the total stack multiplier starting at 1: Stot = 1, each stacked launcher (starting from the second) will add its own stack multiplier to Stot:

  • Numbers 2 and 3 are Extreme Launchers, so they both add the same multiplier -> Stot += 0.81125 + 0.81125 = 2.6225
  • Number 4 is a Normal Launcher -> Stot += 0.41875 = 3.04125

To obtain the final force Ftot, the base force is multiplied by the stack multiplier:
Ftot = Fb x Stot = 2.125 x 3.04125 = 6.4626

Using the lcalc command

The lcalc command can be used in order to calculate the force of a given vertical Launchers Stack:
Parameters:
l : Launcher
p: Powered Launcher
e: Extreme Launcher

Example
/lcalc e e l p => calculate the force generated by the following stack:

  1. Extreme Launcher
  2. Extreme Launcher
  3. Launcher
  4. Powered Launcher

Height table

The following table can be used to approximate the height that can be reached with a certain force:
Accuracy: ± 5 blocks

velocity_blocks