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killunusedassaultroutes.py
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killunusedassaultroutes.py
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#!/usr/bin/env python
# vim: set ts=2 sw=2 expandtab:
import game
from optparse import OptionParser
import sys
import shape
def main():
parser = OptionParser()
parser.add_option("-U", "--username", dest="username",
help="username of login")
parser.add_option("-P", "--password", dest="password",
help="password for login")
parser.add_option("-n", "--noupgrade", dest="doupgrade",
action="store_false", default=True, help="dry run")
(options, args) = parser.parse_args()
print "options " + str(options)
g=game.Galaxy()
if options.username and options.password:
# explicit login
g.login(options.username, options.password, force=True)
else:
# try to pick up stored credentials
g.login()
g.load_fleet_cache()
g.load_routes()
for r in g.routes.keys():
route = g.routes[r]
used = False
for f in g.fleets:
f.load()
if f.routeid == r:
used = True
break
if not used and route.name.find("assault") == 0:
print "route %s is unused" % route.name
if options.doupgrade:
print "removing"
route.delete()
g.write_fleet_cache()
if __name__ == "__main__":
main()