Releases: trbflxr/kino
Kino 3.32.3
- Support for CarX 2.23.1
- Fixed crash when reloading a single parts pack
- Fixed the display of the Kino room button
Installation guide: Install
Troubleshooting: troubleshooting
Content creation guide
Discord: https://discord.gg/wrgcjz4
Kino 3.32.2
KNPP Caching:
- Significantly reduced RAM usage
- Redesigned pack loading system
Added:
- Two-digit Japanese license plate codes for Z31, Sayaka's RX7
- Default neon and hazard configurations for Sayaka's RX7
- Swaps and weight tuning for Sayaka's RX7
Fixes:
- Fixed reverse light illumination issue for KNPP
- Adjusted brightness of layer group editor lighting and added its configuration
- Corrected tread pattern direction for Modern tires
- Player state display via indicator color in nickname
Installation guide: Install
Troubleshooting: troubleshooting
Content creation guide
Discord: https://discord.gg/wrgcjz4
Kino 3.32.1
- Support for CarX 2.23.*
- Ability to reset the car preset to stock
- Optional overwrite of the mask for headlights in CustomObjects
- Fixed an issue with the display of stock headlights and taillights on identical cars in multiplayer
Installation guide: Install
Troubleshooting: troubleshooting
Content creation guide
Discord: https://discord.gg/wrgcjz4
Kino 3.32.0 | KNPP Lights
Headlights and Taillights:
- Ability to assign key bindings for daytime running lights and high beams
- Optional disabling of additional light sources for KNPP headlights (Graphics -> settings)
- Improved behavior of vanilla tail lights (the best possible with what CarX provides)
- Option to disable VolumetricLightBeam
Custom KNPP Parts:
- Increased vertex limit for cars from 65k to 4.2m
- Option to disable ability to dump parts (Content SDK)
- Ability to reload the selected parts pack
- Button to go to the custom parts sharing channel
Custom Objects:
- Ability to configure light sources for objects with Light components
- New system for hiding and replacing car parts
- Option to assign a button hold key bind for the objects
- Ability to apply materials (such as carbon or kevlar) for paintable custom objects (objects must have UV mapping)
- Minor optimization of the object loading process
Tools:
- Added ability to dump part roots for easier KNPP fitting
- Fixed model rotation during dump
Kino Rooms:
- Separate list just for Kino Rooms
- Fully functional filters for Kino Rooms List
Added:
- Restored the ability to open car swap with a hotkey
- Hotkey for switching the suspension mode
- Support for custom LUTs in Graphics -> Tone mapping
- Clearing of tire marks after loading on custom maps
- Unlocked ability to transfer liveries from other cars
- Disabled certain kino key binds in the livery editor
Fixes:
- Fixed the ability to bind the same actions to one gamepad button
- Fixed custom objects interface freezing during painting
- Fixed setting of default FPV rates for gamepad
Installation guide: Install
Troubleshooting: troubleshooting
Content creation guide
Discord: https://discord.gg/wrgcjz4
Kino 3.31.2 | FPV Update v2
FPV Drone:
- New flight model V2
- Improved motor thrust calculations
- More accurate air resistance simulation
- Corrected gravity
- Added propwash
- Added ground effect
- Throttle limit and linearity adjustments (Rateprofile menu)
- New binding system for FPV drone
- Arm / disarm switch
- Drone OSD visible only in FPV camera mode
- Updated UI contexts for FPV drone
- Display indicator in nicknames of players flying FPV
- Option to keep chat visible in FPV mode
- Reduced drone model size
Custom Parts:
- Fixed synchronization issues
Fixes:
- Fixed color selector in RGB mode
Installation guide: Install
Troubleshooting: troubleshooting
Content creation guide
Discord: https://discord.gg/wrgcjz4
Kino 3.31.1 | Hotfix
Fixes:
- Fixed error 28 (Timeout was reached) when launching the game
FPV Drone:
- Air resistance setting (temp)
- Speed display in OSD
Installation guide: Install
Troubleshooting: troubleshooting
Content creation guide
Discord: https://discord.gg/wrgcjz4
Kino 3.31.0 | FPV Drone rework
FPV Drone:
- Drone synchronization
- Reworked Rateprofile calculation, added Betaflight, Actual, and KISS
- Improved physics
- Fixed throttle axis display in OSD for Acro mode
UI Improvements:
- Button sorting in the UI
- Ability to hold down the + and - buttons on sliders
- Optional setting to disable closing all contexts when clicking the menu/home button
- Brought back the car swap button in the mode menu (can be disabled in UI settings)
- Option to hide the password in MP rooms and view it in the Maps menu
- Ability to open the dyno from the swap settings context
Custom Parts and Objects:
- Ability to create turn signals and reverse lights in custom objects
- Fixed synchronization issues with custom objects
- Fixed part replacement when incorrect or empty ReplaceID is used
- Fixed display of stock part IDs
- Fixed the ability to assign Action5 for custom object binds
New Swaps:
- Honda F22C1
- Audi V10
- Ferrari F154
New / Fixes:
- Added a new hydraulic mode with arcade controls
- Unlocked Strobe and RGB modes for neon
- Exhaust flame activation when configuring exhaust color
- Fixed the issue preventing swaps from being opened while in the dyno
Installation guide: Install
Troubleshooting: troubleshooting
Content creation guide
Discord: https://discord.gg/wrgcjz4
Kino 3.30.2 | Hotfix
- Fixed custom camera application after a car swap
- Fixed hazard positioning sliders
Installation guide: Install
Troubleshooting: troubleshooting
Content creation guide
Discord: https://discord.gg/wrgcjz4
Kino 3.30.1 | Hotfix
- Returned the functionality to disable console players
- Optional buttons for quick collision toggling (can be enabled in the Collision manager tab)
- Fixed player role synchronization issues
- Fixed synchronization of player car information
- Fixed per-character coloring of nickname and tag
- Fixed sliders for the position of rear hazard lights
- Fixed click registration on the right edge of dropdown and context buttons
- Fixed issues with Kino swap reset when changing cars
- Fixed Kino swap sound applying when CarX swap is active
Installation guide: Install
Troubleshooting: troubleshooting
Content creation guide
Discord: https://discord.gg/wrgcjz4
Kino v3.30.0 | UI Redesign
Updated Interface:
- Moved the interface to a single window
- Optimized interface rendering
- On low graphics settings, the interface will be displayed more clearly than before
- Removed the ability to drag the kino window outside the screen
- Hide mod and pop-ups on ESC
- “Back” button bind like in a browser (MB4)
- Tooltips
New Players Module:
- Collision manager moved to the Players and Collisions module
- Updated player list
- New context for viewing player info
- Ability to configure synchronization of main Kino features for each player separately
- Ability to open a window with additional info from the player list (Tab)
Custom Objects:
- Ability to assign buttons to toggle object activity
- Ability to replace an object
- Only reload objects of the current type (car or track)
- New “.knco” packs now have loading priority
- Ability to delete duplicate resource packs (Tools → Custom objects tools)
Custom Parts (.knpp):
- Instant loading of custom parts
- Fixed blur on .knpp wheels
- Fixed livery synchronization error
- Fixed display errors of neons and hazard lights
- Fixed the display of names in the game interface
Graphics:
- Earth curvature for clouds
New / Fixes:
- New mod skin editor and system
- Unwanted word filter for chat
- Fixed the ability to edit grip in MP rooms without grip restrictions
- Fixed culling errors on custom maps
- Fixed application of sticker colors on custom tires
- Fixed reset of custom tires after exiting the dyno stand
- Fixed display of Core asset loading percentages for Kino
- Disabled the ability to open the livery editor when a baked livery is active
Installation guide: Install
Troubleshooting: troubleshooting
Content creation guide
Discord: https://discord.gg/wrgcjz4