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Kino v3.30.0 | UI Redesign

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@trbflxr trbflxr released this 11 Sep 21:14
· 12 commits to master since this release

Updated Interface:

  • Moved the interface to a single window
  • Optimized interface rendering
  • On low graphics settings, the interface will be displayed more clearly than before
  • Removed the ability to drag the kino window outside the screen
  • Hide mod and pop-ups on ESC
  • “Back” button bind like in a browser (MB4)
  • Tooltips

New Players Module:

  • Collision manager moved to the Players and Collisions module
  • Updated player list
  • New context for viewing player info
  • Ability to configure synchronization of main Kino features for each player separately
  • Ability to open a window with additional info from the player list (Tab)

Custom Objects:

  • Ability to assign buttons to toggle object activity
  • Ability to replace an object
  • Only reload objects of the current type (car or track)
  • New “.knco” packs now have loading priority
  • Ability to delete duplicate resource packs (Tools → Custom objects tools)

Custom Parts (.knpp):

  • Instant loading of custom parts
  • Fixed blur on .knpp wheels
  • Fixed livery synchronization error
  • Fixed display errors of neons and hazard lights
  • Fixed the display of names in the game interface

Graphics:

  • Earth curvature for clouds

New / Fixes:

  • New mod skin editor and system
  • Unwanted word filter for chat
  • Fixed the ability to edit grip in MP rooms without grip restrictions
  • Fixed culling errors on custom maps
  • Fixed application of sticker colors on custom tires
  • Fixed reset of custom tires after exiting the dyno stand
  • Fixed display of Core asset loading percentages for Kino
  • Disabled the ability to open the livery editor when a baked livery is active

Installation guide: Install
Troubleshooting: troubleshooting
Content creation guide
Discord: https://discord.gg/wrgcjz4