Kino v3.30.0 | UI Redesign
Updated Interface:
- Moved the interface to a single window
- Optimized interface rendering
- On low graphics settings, the interface will be displayed more clearly than before
- Removed the ability to drag the kino window outside the screen
- Hide mod and pop-ups on ESC
- “Back” button bind like in a browser (MB4)
- Tooltips
New Players Module:
- Collision manager moved to the Players and Collisions module
- Updated player list
- New context for viewing player info
- Ability to configure synchronization of main Kino features for each player separately
- Ability to open a window with additional info from the player list (Tab)
Custom Objects:
- Ability to assign buttons to toggle object activity
- Ability to replace an object
- Only reload objects of the current type (car or track)
- New “.knco” packs now have loading priority
- Ability to delete duplicate resource packs (Tools → Custom objects tools)
Custom Parts (.knpp):
- Instant loading of custom parts
- Fixed blur on .knpp wheels
- Fixed livery synchronization error
- Fixed display errors of neons and hazard lights
- Fixed the display of names in the game interface
Graphics:
- Earth curvature for clouds
New / Fixes:
- New mod skin editor and system
- Unwanted word filter for chat
- Fixed the ability to edit grip in MP rooms without grip restrictions
- Fixed culling errors on custom maps
- Fixed application of sticker colors on custom tires
- Fixed reset of custom tires after exiting the dyno stand
- Fixed display of Core asset loading percentages for Kino
- Disabled the ability to open the livery editor when a baked livery is active
Installation guide: Install
Troubleshooting: troubleshooting
Content creation guide
Discord: https://discord.gg/wrgcjz4