V2.0.35
- Remove hint that would list all music when mission success
- Now delete all enemy groups (even if empty) on each campaign mission end (to fix the bug when no enemy would spawn)
- Added extra patroltype (same as option for smaller groups but more patrols, however, will have an increased number of enemy in each patrol
- Removed a test hint
- Fixed issue with campaign on server not loading saved local or global campaigns
Fixed issue with some maps respawning on body
V2.0.34
- Fixed issue with campaign failing to populate enemy units after a few campaign days
- The campaign fix, also fixed the missing vehicle error
- Fixed error message for unused _ammo variable (also, stopped a function running when artillery destroyed)