Added examples/textures_sprite_anim.c #36
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The hardest thing in web still is loading an image and having the width and height available for you in a single function.
For the other part it all works, but if the image initially is not loaded quick enough it will be a wrong sprite offset because it falls back to 256 for width and height.
And yes Tsoding, i used the
x = 0 || 256
operator ....We should credit the Sprite Designer (which is done in the demo but in the source as well)
(c) Scarfy sprite by Eiden Marsal