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wallet.html
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<!--
/*
JavaScript BigInteger library version 0.9
http://silentmatt.com/biginteger/
Copyright (c) 2009 Matthew Crumley <email@matthewcrumley.com>
Copyright (c) 2010,2011 by John Tobey <John.Tobey@gmail.com>
Licensed under the MIT license.
Support for arbitrary internal representation base was added by
Vitaly Magerya.
*/
// Copyright (c) 2014-2015, MyMonero.com
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other
// materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its contributors may be
// used to endorse or promote products derived from this software without specific
// prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
// THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
// STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
// THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// Original Author: Lucas Jones
/*!
* Waves v0.6.0
* http://fian.my.id/Waves
*
* Copyright 2014 Alfiana E. Sibuea and other contributors
* Released under the MIT license
* https://github.com/fians/Waves/blob/master/LICENSE
*/
/*
@license
Copyright (c) 2014 The Polymer Project Authors. All rights reserved.
This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
Code distributed by Google as part of the polymer project is also
subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
*/
//---------------------------------------------------------------------
// QRCode for JavaScript
//
// Copyright (c) 2009 Kazuhiko Arase
//
// URL: http://www.d-project.com/
//
// Licensed under the MIT license:
// http://www.opensource.org/licenses/mit-license.php
//
// The word "QR Code" is registered trademark of
// DENSO WAVE INCORPORATED
// http://www.denso-wave.com/qrcode/faqpatent-e.html
//
//---------------------------------------------------------------------
/*
* js-sha3 v0.5.1
* https://github.com/emn178/js-sha3
*
* Copyright 2015, emn178@gmail.com
*
* Licensed under the MIT license:
* http://www.opensource.org/licenses/MIT
*/
/* Wallet generator modifications: Copyright 2015 moneromooo */
-->
<!-- BitTubeCash Paper Wallet Generator -->
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<link rel="stylesheet" href="resources/wallet.css">
<link rel="stylesheet" href="resources/css/fa.css">
</head>
<body>
<div class="logo"><img src="resources/logo/bittube_logo.png" alt="Bittube Micropool" style="height:30px;"></div>
<div class="row">
<h3><span tkey="paperWallet">Paper Wallet Generator</span></h3>
<div class="card card-info padding-15 padding-b-10" tkey="paperWalletDesc">
This page generates a new BitTubeCash wallet address that can be imported into the GUI/CLI wallet.<br>
Be sure to keep a record of this page in a safe place before mining to this wallet address!
</div>
<h4 class="push-up-15"><span tkey="walletAddress">Wallet Address:<span></h4>
<div class="card padding-15 padding-b-10">
<table>
<colgroup>
<col span="1" style="width: 100%">
<col span="1" style="width: *">
</colgroup>
<td style="word-break:break-all;">
<code><span id="address_widget">generating...</span></code>
<span class="qrcode" id="address_qr_widget" onclick="js:toggle_qr();"></span><br>
</td>
<td>
<button class="btn btn-default" type="button" onclick="use_address()">
<span><i class="fa fa-wallet"></i> <span tkey="set">Use This Address</span></span>
</button>
</td>
</table>
</div>
<h4 class="push-up-15"><span tkey="privateSpendKey">Private Spend Key:<span></h4>
<div class="card padding-15 padding-b-10">
<code><span id="spend_key_widget">Generating...</span></code><br>
</div>
<h4 class="push-up-15"><span tkey="privateViewKeys">Private View Key:<span></h4>
<div class="card padding-15 padding-b-10">
<code><span id="view_key_widget">Generating...</span></code>
</div>
<h4 class="push-up-15"><span tkey="mnemonicSeed">Mnemonic Seed:<span></h4>
<div class="card padding-15 padding-b-10">
<code><span id="mnemonic_widget">Generating... </span></code>
</div>
<h4 class="push-up-15"><span tkey="generateWallet">Generate New Wallet:<span></h4>
<div class="card card-info padding-15 padding-b-10">
Enter a random string for custom entropy (leave empty to use the browser's PRNG)<br>
<table>
<colgroup>
<col span="1" style="width: 100%">
<col span="1" style="width: *">
</colgroup>
<td>
<input class="form-control" type="text" value="" id="user_entropy_widget" oninput="js:checkEntropy();" />
</td>
<td>
<button class="btn btn-default" type="button" onclick="js:genwallet(null);">
<span><i class="fa fa-history"></i> <span tkey="set">New Wallet</span></span>
</button>
</td>
</table>
<div style="margin-top: 10px; color: #ffbfc5; display: none;" id="user_entropy_warning_widget">WARNING: entropy is way too low for the wallet to be secure: aim for 256 bits (about a hundred dice throws)</div>
</div>
</div>
<body>
</body>
<!-- Javascript -->
<script>
function use_address() {
var electron = require('electron');
const { ipcRenderer } = require('electron');
ipcRenderer.send('set', ['mining_address',document.getElementById('address_widget').innerHTML]);
ipcRenderer.send('run', ['updateWallet']);
alert("Address has been assigned for mining.\nPlease be sure to write down your mnemonic seed before closing this page.");
}
var JSBigInt = (function () {
"use strict";
/*
Class: BigInteger
An arbitrarily-large integer.
<BigInteger> objects should be considered immutable. None of the "built-in"
methods modify *this* or their arguments. All properties should be
considered private.
All the methods of <BigInteger> instances can be called "statically". The
static versions are convenient if you don't already have a <BigInteger>
object.
As an example, these calls are equivalent.
> BigInteger(4).multiply(5); // returns BigInteger(20);
> BigInteger.multiply(4, 5); // returns BigInteger(20);
> var a = 42;
> var a = BigInteger.toJSValue("0b101010"); // Not completely useless...
*/
var CONSTRUCT = {}; // Unique token to call "private" version of constructor
/*
Constructor: BigInteger()
Convert a value to a <BigInteger>.
Although <BigInteger()> is the constructor for <BigInteger> objects, it is
best not to call it as a constructor. If *n* is a <BigInteger> object, it is
simply returned as-is. Otherwise, <BigInteger()> is equivalent to <parse>
without a radix argument.
> var n0 = BigInteger(); // Same as <BigInteger.ZERO>
> var n1 = BigInteger("123"); // Create a new <BigInteger> with value 123
> var n2 = BigInteger(123); // Create a new <BigInteger> with value 123
> var n3 = BigInteger(n2); // Return n2, unchanged
The constructor form only takes an array and a sign. *n* must be an
array of numbers in little-endian order, where each digit is between 0
and BigInteger.base. The second parameter sets the sign: -1 for
negative, +1 for positive, or 0 for zero. The array is *not copied and
may be modified*. If the array contains only zeros, the sign parameter
is ignored and is forced to zero.
> new BigInteger([5], -1): create a new BigInteger with value -5
Parameters:
n - Value to convert to a <BigInteger>.
Returns:
A <BigInteger> value.
See Also:
<parse>, <BigInteger>
*/
function BigInteger(n, s, token) {
if (token !== CONSTRUCT) {
if (n instanceof BigInteger) {
return n;
} else if (typeof n === "undefined") {
return ZERO;
}
return BigInteger.parse(n);
}
n = n || []; // Provide the nullary constructor for subclasses.
while (n.length && !n[n.length - 1]) {
--n.length;
}
this._d = n;
this._s = n.length ? (s || 1) : 0;
}
BigInteger._construct = function (n, s) {
return new BigInteger(n, s, CONSTRUCT);
};
// Base-10 speedup hacks in parse, toString, exp10 and log functions
// require base to be a power of 10. 10^7 is the largest such power
// that won't cause a precision loss when digits are multiplied.
var BigInteger_base = 10000000;
var BigInteger_base_log10 = 7;
BigInteger.base = BigInteger_base;
BigInteger.base_log10 = BigInteger_base_log10;
var ZERO = new BigInteger([], 0, CONSTRUCT);
// Constant: ZERO
// <BigInteger> 0.
BigInteger.ZERO = ZERO;
var ONE = new BigInteger([1], 1, CONSTRUCT);
// Constant: ONE
// <BigInteger> 1.
BigInteger.ONE = ONE;
var M_ONE = new BigInteger(ONE._d, -1, CONSTRUCT);
// Constant: M_ONE
// <BigInteger> -1.
BigInteger.M_ONE = M_ONE;
// Constant: _0
// Shortcut for <ZERO>.
BigInteger._0 = ZERO;
// Constant: _1
// Shortcut for <ONE>.
BigInteger._1 = ONE;
/*
Constant: small
Array of <BigIntegers> from 0 to 36.
These are used internally for parsing, but useful when you need a "small"
<BigInteger>.
See Also:
<ZERO>, <ONE>, <_0>, <_1>
*/
BigInteger.small = [
ZERO,
ONE,
/* Assuming BigInteger_base > 36 */
new BigInteger([2], 1, CONSTRUCT),
new BigInteger([3], 1, CONSTRUCT),
new BigInteger([4], 1, CONSTRUCT),
new BigInteger([5], 1, CONSTRUCT),
new BigInteger([6], 1, CONSTRUCT),
new BigInteger([7], 1, CONSTRUCT),
new BigInteger([8], 1, CONSTRUCT),
new BigInteger([9], 1, CONSTRUCT),
new BigInteger([10], 1, CONSTRUCT),
new BigInteger([11], 1, CONSTRUCT),
new BigInteger([12], 1, CONSTRUCT),
new BigInteger([13], 1, CONSTRUCT),
new BigInteger([14], 1, CONSTRUCT),
new BigInteger([15], 1, CONSTRUCT),
new BigInteger([16], 1, CONSTRUCT),
new BigInteger([17], 1, CONSTRUCT),
new BigInteger([18], 1, CONSTRUCT),
new BigInteger([19], 1, CONSTRUCT),
new BigInteger([20], 1, CONSTRUCT),
new BigInteger([21], 1, CONSTRUCT),
new BigInteger([22], 1, CONSTRUCT),
new BigInteger([23], 1, CONSTRUCT),
new BigInteger([24], 1, CONSTRUCT),
new BigInteger([25], 1, CONSTRUCT),
new BigInteger([26], 1, CONSTRUCT),
new BigInteger([27], 1, CONSTRUCT),
new BigInteger([28], 1, CONSTRUCT),
new BigInteger([29], 1, CONSTRUCT),
new BigInteger([30], 1, CONSTRUCT),
new BigInteger([31], 1, CONSTRUCT),
new BigInteger([32], 1, CONSTRUCT),
new BigInteger([33], 1, CONSTRUCT),
new BigInteger([34], 1, CONSTRUCT),
new BigInteger([35], 1, CONSTRUCT),
new BigInteger([36], 1, CONSTRUCT)
];
// Used for parsing/radix conversion
BigInteger.digits = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ".split("");
/*
Method: toString
Convert a <BigInteger> to a string.
When *base* is greater than 10, letters are upper case.
Parameters:
base - Optional base to represent the number in (default is base 10).
Must be between 2 and 36 inclusive, or an Error will be thrown.
Returns:
The string representation of the <BigInteger>.
*/
BigInteger.prototype.toString = function (base) {
base = +base || 10;
if (base < 2 || base > 36) {
throw new Error("illegal radix " + base + ".");
}
if (this._s === 0) {
return "0";
}
if (base === 10) {
var str = this._s < 0 ? "-" : "";
str += this._d[this._d.length - 1].toString();
for (var i = this._d.length - 2; i >= 0; i--) {
var group = this._d[i].toString();
while (group.length < BigInteger_base_log10) group = '0' + group;
str += group;
}
return str;
} else {
var numerals = BigInteger.digits;
base = BigInteger.small[base];
var sign = this._s;
var n = this.abs();
var digits = [];
var digit;
while (n._s !== 0) {
var divmod = n.divRem(base);
n = divmod[0];
digit = divmod[1];
// TODO: This could be changed to unshift instead of reversing at the end.
// Benchmark both to compare speeds.
digits.push(numerals[digit.valueOf()]);
}
return (sign < 0 ? "-" : "") + digits.reverse().join("");
}
};
// Verify strings for parsing
BigInteger.radixRegex = [
/^$/,
/^$/,
/^[01]*$/,
/^[012]*$/,
/^[0-3]*$/,
/^[0-4]*$/,
/^[0-5]*$/,
/^[0-6]*$/,
/^[0-7]*$/,
/^[0-8]*$/,
/^[0-9]*$/,
/^[0-9aA]*$/,
/^[0-9abAB]*$/,
/^[0-9abcABC]*$/,
/^[0-9a-dA-D]*$/,
/^[0-9a-eA-E]*$/,
/^[0-9a-fA-F]*$/,
/^[0-9a-gA-G]*$/,
/^[0-9a-hA-H]*$/,
/^[0-9a-iA-I]*$/,
/^[0-9a-jA-J]*$/,
/^[0-9a-kA-K]*$/,
/^[0-9a-lA-L]*$/,
/^[0-9a-mA-M]*$/,
/^[0-9a-nA-N]*$/,
/^[0-9a-oA-O]*$/,
/^[0-9a-pA-P]*$/,
/^[0-9a-qA-Q]*$/,
/^[0-9a-rA-R]*$/,
/^[0-9a-sA-S]*$/,
/^[0-9a-tA-T]*$/,
/^[0-9a-uA-U]*$/,
/^[0-9a-vA-V]*$/,
/^[0-9a-wA-W]*$/,
/^[0-9a-xA-X]*$/,
/^[0-9a-yA-Y]*$/,
/^[0-9a-zA-Z]*$/
];
/*
Function: parse
Parse a string into a <BigInteger>.
*base* is optional but, if provided, must be from 2 to 36 inclusive. If
*base* is not provided, it will be guessed based on the leading characters
of *s* as follows:
- "0x" or "0X": *base* = 16
- "0c" or "0C": *base* = 8
- "0b" or "0B": *base* = 2
- else: *base* = 10
If no base is provided, or *base* is 10, the number can be in exponential
form. For example, these are all valid:
> BigInteger.parse("1e9"); // Same as "1000000000"
> BigInteger.parse("1.234*10^3"); // Same as 1234
> BigInteger.parse("56789 * 10 ** -2"); // Same as 567
If any characters fall outside the range defined by the radix, an exception
will be thrown.
Parameters:
s - The string to parse.
base - Optional radix (default is to guess based on *s*).
Returns:
a <BigInteger> instance.
*/
BigInteger.parse = function (s, base) {
// Expands a number in exponential form to decimal form.
// expandExponential("-13.441*10^5") === "1344100";
// expandExponential("1.12300e-1") === "0.112300";
// expandExponential(1000000000000000000000000000000) === "1000000000000000000000000000000";
function expandExponential(str) {
str = str.replace(/\s*[*xX]\s*10\s*(\^|\*\*)\s*/, "e");
return str.replace(/^([+\-])?(\d+)\.?(\d*)[eE]([+\-]?\d+)$/, function (x, s, n, f, c) {
c = +c;
var l = c < 0;
var i = n.length + c;
x = (l ? n : f).length;
c = ((c = Math.abs(c)) >= x ? c - x + l : 0);
var z = (new Array(c + 1)).join("0");
var r = n + f;
return (s || "") + (l ? r = z + r : r += z).substr(0, i += l ? z.length : 0) + (i < r.length ? "." + r.substr(i) : "");
});
}
s = s.toString();
if (typeof base === "undefined" || +base === 10) {
s = expandExponential(s);
}
var prefixRE;
if (typeof base === "undefined") {
prefixRE = '0[xcb]';
} else if (base == 16) {
prefixRE = '0x';
} else if (base == 8) {
prefixRE = '0c';
} else if (base == 2) {
prefixRE = '0b';
} else {
prefixRE = '';
}
var parts = new RegExp('^([+\\-]?)(' + prefixRE + ')?([0-9a-z]*)(?:\\.\\d*)?$', 'i').exec(s);
if (parts) {
var sign = parts[1] || "+";
var baseSection = parts[2] || "";
var digits = parts[3] || "";
if (typeof base === "undefined") {
// Guess base
if (baseSection === "0x" || baseSection === "0X") { // Hex
base = 16;
} else if (baseSection === "0c" || baseSection === "0C") { // Octal
base = 8;
} else if (baseSection === "0b" || baseSection === "0B") { // Binary
base = 2;
} else {
base = 10;
}
} else if (base < 2 || base > 36) {
throw new Error("Illegal radix " + base + ".");
}
base = +base;
// Check for digits outside the range
if (!(BigInteger.radixRegex[base].test(digits))) {
throw new Error("Bad digit for radix " + base);
}
// Strip leading zeros, and convert to array
digits = digits.replace(/^0+/, "").split("");
if (digits.length === 0) {
return ZERO;
}
// Get the sign (we know it's not zero)
sign = (sign === "-") ? -1 : 1;
// Optimize 10
if (base == 10) {
var d = [];
while (digits.length >= BigInteger_base_log10) {
d.push(parseInt(digits.splice(digits.length - BigInteger.base_log10, BigInteger.base_log10).join(''), 10));
}
d.push(parseInt(digits.join(''), 10));
return new BigInteger(d, sign, CONSTRUCT);
}
// Do the conversion
var d = ZERO;
base = BigInteger.small[base];
var small = BigInteger.small;
for (var i = 0; i < digits.length; i++) {
d = d.multiply(base).add(small[parseInt(digits[i], 36)]);
}
return new BigInteger(d._d, sign, CONSTRUCT);
} else {
throw new Error("Invalid BigInteger format: " + s);
}
};
/*
Function: add
Add two <BigIntegers>.
Parameters:
n - The number to add to *this*. Will be converted to a <BigInteger>.
Returns:
The numbers added together.
See Also:
<subtract>, <multiply>, <quotient>, <next>
*/
BigInteger.prototype.add = function (n) {
if (this._s === 0) {
return BigInteger(n);
}
n = BigInteger(n);
if (n._s === 0) {
return this;
}
if (this._s !== n._s) {
n = n.negate();
return this.subtract(n);
}
var a = this._d;
var b = n._d;
var al = a.length;
var bl = b.length;
var sum = new Array(Math.max(al, bl) + 1);
var size = Math.min(al, bl);
var carry = 0;
var digit;
for (var i = 0; i < size; i++) {
digit = a[i] + b[i] + carry;
sum[i] = digit % BigInteger_base;
carry = (digit / BigInteger_base) | 0;
}
if (bl > al) {
a = b;
al = bl;
}
for (i = size; carry && i < al; i++) {
digit = a[i] + carry;
sum[i] = digit % BigInteger_base;
carry = (digit / BigInteger_base) | 0;
}
if (carry) {
sum[i] = carry;
}
for (; i < al; i++) {
sum[i] = a[i];
}
return new BigInteger(sum, this._s, CONSTRUCT);
};
/*
Function: negate
Get the additive inverse of a <BigInteger>.
Returns:
A <BigInteger> with the same magnatude, but with the opposite sign.
See Also:
<abs>
*/
BigInteger.prototype.negate = function () {
return new BigInteger(this._d, (-this._s) | 0, CONSTRUCT);
};
/*
Function: abs
Get the absolute value of a <BigInteger>.
Returns:
A <BigInteger> with the same magnatude, but always positive (or zero).
See Also:
<negate>
*/
BigInteger.prototype.abs = function () {
return (this._s < 0) ? this.negate() : this;
};
/*
Function: subtract
Subtract two <BigIntegers>.
Parameters:
n - The number to subtract from *this*. Will be converted to a <BigInteger>.
Returns:
The *n* subtracted from *this*.
See Also:
<add>, <multiply>, <quotient>, <prev>
*/
BigInteger.prototype.subtract = function (n) {
if (this._s === 0) {
return BigInteger(n).negate();
}
n = BigInteger(n);
if (n._s === 0) {
return this;
}
if (this._s !== n._s) {
n = n.negate();
return this.add(n);
}
var m = this;
// negative - negative => -|a| - -|b| => -|a| + |b| => |b| - |a|
if (this._s < 0) {
m = new BigInteger(n._d, 1, CONSTRUCT);
n = new BigInteger(this._d, 1, CONSTRUCT);
}
// Both are positive => a - b
var sign = m.compareAbs(n);
if (sign === 0) {
return ZERO;
} else if (sign < 0) {
// swap m and n
var t = n;
n = m;
m = t;
}
// a > b
var a = m._d;
var b = n._d;
var al = a.length;
var bl = b.length;
var diff = new Array(al); // al >= bl since a > b
var borrow = 0;
var i;
var digit;
for (i = 0; i < bl; i++) {
digit = a[i] - borrow - b[i];
if (digit < 0) {
digit += BigInteger_base;
borrow = 1;
} else {
borrow = 0;
}
diff[i] = digit;
}
for (i = bl; i < al; i++) {
digit = a[i] - borrow;
if (digit < 0) {
digit += BigInteger_base;
} else {
diff[i++] = digit;
break;
}
diff[i] = digit;
}
for (; i < al; i++) {
diff[i] = a[i];
}
return new BigInteger(diff, sign, CONSTRUCT);
};
(function () {
function addOne(n, sign) {
var a = n._d;
var sum = a.slice();
var carry = true;
var i = 0;
while (true) {
var digit = (a[i] || 0) + 1;
sum[i] = digit % BigInteger_base;
if (digit <= BigInteger_base - 1) {
break;
}
++i;
}
return new BigInteger(sum, sign, CONSTRUCT);
}
function subtractOne(n, sign) {
var a = n._d;
var sum = a.slice();
var borrow = true;
var i = 0;
while (true) {
var digit = (a[i] || 0) - 1;
if (digit < 0) {
sum[i] = digit + BigInteger_base;
} else {
sum[i] = digit;
break;
}
++i;
}
return new BigInteger(sum, sign, CONSTRUCT);
}
/*
Function: next
Get the next <BigInteger> (add one).
Returns:
*this* + 1.
See Also:
<add>, <prev>
*/
BigInteger.prototype.next = function () {
switch (this._s) {
case 0:
return ONE;
case -1:
return subtractOne(this, -1);
// case 1:
default:
return addOne(this, 1);
}
};
/*
Function: prev
Get the previous <BigInteger> (subtract one).
Returns:
*this* - 1.
See Also:
<next>, <subtract>
*/
BigInteger.prototype.prev = function () {
switch (this._s) {
case 0:
return M_ONE;
case -1:
return addOne(this, -1);
// case 1:
default:
return subtractOne(this, 1);
}
};
})();
/*
Function: compareAbs
Compare the absolute value of two <BigIntegers>.
Calling <compareAbs> is faster than calling <abs> twice, then <compare>.
Parameters:
n - The number to compare to *this*. Will be converted to a <BigInteger>.
Returns:
-1, 0, or +1 if *|this|* is less than, equal to, or greater than *|n|*.
See Also:
<compare>, <abs>
*/
BigInteger.prototype.compareAbs = function (n) {
if (this === n) {
return 0;
}
if (!(n instanceof BigInteger)) {
if (!isFinite(n)) {
return (isNaN(n) ? n : -1);
}
n = BigInteger(n);
}
if (this._s === 0) {
return (n._s !== 0) ? -1 : 0;
}
if (n._s === 0) {
return 1;
}
var l = this._d.length;
var nl = n._d.length;
if (l < nl) {
return -1;
} else if (l > nl) {
return 1;
}
var a = this._d;
var b = n._d;
for (var i = l - 1; i >= 0; i--) {
if (a[i] !== b[i]) {
return a[i] < b[i] ? -1 : 1;
}
}
return 0;
};
/*
Function: compare
Compare two <BigIntegers>.
Parameters:
n - The number to compare to *this*. Will be converted to a <BigInteger>.
Returns:
-1, 0, or +1 if *this* is less than, equal to, or greater than *n*.
See Also:
<compareAbs>, <isPositive>, <isNegative>, <isUnit>
*/
BigInteger.prototype.compare = function (n) {
if (this === n) {
return 0;
}
n = BigInteger(n);
if (this._s === 0) {
return -n._s;
}
if (this._s === n._s) { // both positive or both negative
var cmp = this.compareAbs(n);
return cmp * this._s;
} else {
return this._s;
}
};
/*
Function: isUnit
Return true iff *this* is either 1 or -1.
Returns:
true if *this* compares equal to <BigInteger.ONE> or <BigInteger.M_ONE>.
See Also:
<isZero>, <isNegative>, <isPositive>, <compareAbs>, <compare>,
<BigInteger.ONE>, <BigInteger.M_ONE>
*/
BigInteger.prototype.isUnit = function () {
return this === ONE ||
this === M_ONE ||
(this._d.length === 1 && this._d[0] === 1);
};
/*
Function: multiply
Multiply two <BigIntegers>.
Parameters:
n - The number to multiply *this* by. Will be converted to a
<BigInteger>.
Returns:
The numbers multiplied together.
See Also:
<add>, <subtract>, <quotient>, <square>
*/
BigInteger.prototype.multiply = function (n) {
// TODO: Consider adding Karatsuba multiplication for large numbers
if (this._s === 0) {
return ZERO;
}
n = BigInteger(n);
if (n._s === 0) {
return ZERO;
}
if (this.isUnit()) {
if (this._s < 0) {
return n.negate();
}
return n;
}
if (n.isUnit()) {
if (n._s < 0) {
return this.negate();
}
return this;
}
if (this === n) {
return this.square();
}
var r = (this._d.length >= n._d.length);
var a = (r ? this : n)._d; // a will be longer than b
var b = (r ? n : this)._d;
var al = a.length;
var bl = b.length;
var pl = al + bl;
var partial = new Array(pl);
var i;