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Releases: tukkek/torchlight2-AdventureMode

Adventure Mode 2.1

12 Jun 21:56
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Adventure Mode 2.1 Pre-release
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Changes since 1.1:

  • Affix system overhaul with 9 game-changing map modifiers:
    • Arcane, blazing, brutal, galvanic, glacial, lucky, toxic, vigorous and warped
  • Reworked map drops with smoother progression, more freedom and strategy - also removing the possibility of dead-end scenarios
  • Better balance for Veteran-difficulty runs (details)

2.0

08 Aug 05:19
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9 thematic, gameplay-impacting sets of map modifiers that overhaul the vanilla affix system:

  • Arcane
  • Blazing
  • Brutal
  • Galvanic
  • Glacial
  • Lucky
  • Toxic
  • Vigorous
  • Warped

Also, better balance tuning for Veteran-difficulty runs. See the new Balance sections on the read-me for more details.

1.2

05 Aug 17:40
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1.2 Pre-release
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Fixes #10.

1.1 (release)

05 May 22:05
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Same feature-set as the beta other than some internal house-keeping and a couple maps being temporarily removed. See the change-log for the consolidated changes.

The same file will be uploaded to the Steam Workshop.

1.1 (beta)

02 May 21:11
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1.1 (beta) Pre-release
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New features

6 map reward categories, 15 reward types:

  • 5 for weapons (bows and crossbows; cannons, pistols and shotgonnes; staves and wands; axes, claws, maces and swords; greataxes, greathammers, greatswords and polearms)
  • 3 for vendors (enchanters; set merchants; socketers)
  • 3 for trinkets (belts; necklaces; rings)
  • 2 for armor (boots, chest armor and pants; gloves, helms, shields and shoulder armor)
  • potions
  • shrines

For a total of 22,560 generated maps!

Also:

  • Maps now drop from boss and gold chests and champions
  • Champions have a 10% chance to drop spells
  • Increased camera height and draw distance
  • Vendor now has a second set of lower-level maps as fallback

Suggested mod-list and load order

Adventure Mode works fine on its own but this will be the next version of the Torchlite II mod-list (that the mod is ideally balanced for):

  1. Adventure mode
  2. Flasks
  3. No loot drops, only gold
  4. Scaling vendors
  5. RnFs skill spells (normal drops)
  6. General passives
  7. Triple XP (2017)

All mods can be used from the Steam Workshop other than Adventure Mode, which you should download with these release notes.

Statistics for nerds

  • ~20 minutes to generate files, ~30m to build in GUTS (during development)
  • ~200 megabytes of uncompressed, uncompiled markup (40-megabyte MOD file)

Adventure Mode (v25)

08 Sep 21:09
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Initial release! (Versioning is handled internally by GUTS, hence version 25).