1.1 (beta)
Pre-release
Pre-release
New features
6 map reward categories, 15 reward types:
- 5 for weapons (bows and crossbows; cannons, pistols and shotgonnes; staves and wands; axes, claws, maces and swords; greataxes, greathammers, greatswords and polearms)
- 3 for vendors (enchanters; set merchants; socketers)
- 3 for trinkets (belts; necklaces; rings)
- 2 for armor (boots, chest armor and pants; gloves, helms, shields and shoulder armor)
- potions
- shrines
For a total of 22,560 generated maps!
Also:
- Maps now drop from boss and gold chests and champions
- Champions have a 10% chance to drop spells
- Increased camera height and draw distance
- Vendor now has a second set of lower-level maps as fallback
Suggested mod-list and load order
Adventure Mode works fine on its own but this will be the next version of the Torchlite II mod-list (that the mod is ideally balanced for):
- Adventure mode
- Flasks
- No loot drops, only gold
- Scaling vendors
- RnFs skill spells (normal drops)
- General passives
- Triple XP (2017)
All mods can be used from the Steam Workshop other than Adventure Mode, which you should download with these release notes.
Statistics for nerds
- ~20 minutes to generate files, ~30m to build in GUTS (during development)
- ~200 megabytes of uncompressed, uncompiled markup (40-megabyte MOD file)