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1.1 (beta)

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@tukkek tukkek released this 02 May 21:11
· 40 commits to main since this release
4e239d1

New features

6 map reward categories, 15 reward types:

  • 5 for weapons (bows and crossbows; cannons, pistols and shotgonnes; staves and wands; axes, claws, maces and swords; greataxes, greathammers, greatswords and polearms)
  • 3 for vendors (enchanters; set merchants; socketers)
  • 3 for trinkets (belts; necklaces; rings)
  • 2 for armor (boots, chest armor and pants; gloves, helms, shields and shoulder armor)
  • potions
  • shrines

For a total of 22,560 generated maps!

Also:

  • Maps now drop from boss and gold chests and champions
  • Champions have a 10% chance to drop spells
  • Increased camera height and draw distance
  • Vendor now has a second set of lower-level maps as fallback

Suggested mod-list and load order

Adventure Mode works fine on its own but this will be the next version of the Torchlite II mod-list (that the mod is ideally balanced for):

  1. Adventure mode
  2. Flasks
  3. No loot drops, only gold
  4. Scaling vendors
  5. RnFs skill spells (normal drops)
  6. General passives
  7. Triple XP (2017)

All mods can be used from the Steam Workshop other than Adventure Mode, which you should download with these release notes.

Statistics for nerds

  • ~20 minutes to generate files, ~30m to build in GUTS (during development)
  • ~200 megabytes of uncompressed, uncompiled markup (40-megabyte MOD file)