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nbt.world.get_region is caching the regions, but since world files are not closed, this may give an error after reading ~256 regions.
nbt.world.get_region
The text was updated successfully, but these errors were encountered:
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nbt.world.get_region
is caching the regions, but since world files are not closed, this may give an error after reading ~256 regions.The text was updated successfully, but these errors were encountered: