You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
This should be split into 3 categories so far, each defined by an enum type:
Traits: these are used for setting specific creature genuses, for use in dialogue, combat abilities, immunities and other such things (ex. Human, Duck, Undead)
Statuses: these are temporary effects that apply some stats or simply flag when active (ex. Stunned, Blessed, Burning). Used for combat, dialogue, etc.
States: these are agent-specific tags used within behaviours or as general flag (ex. Idle, Patrolling, Attacking)
The text was updated successfully, but these errors were encountered:
This should be split into 3 categories so far, each defined by an enum type:
The text was updated successfully, but these errors were encountered: