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So you'd basically get to choose a "dialogueSprite" in each node for the face the NPC is making, and have a set of "entry" animations to choose from, like a Shake animation for surprise, or no animation at all.
The text was updated successfully, but these errors were encountered:
So you'd basically get to choose a "dialogueSprite" in each node for the face the NPC is making, and have a set of "entry" animations to choose from, like a Shake animation for surprise, or no animation at all.
The text was updated successfully, but these errors were encountered: