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Remove hard coding for start and finish locations #66

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CDLlo opened this issue Feb 2, 2018 · 1 comment
Open

Remove hard coding for start and finish locations #66

CDLlo opened this issue Feb 2, 2018 · 1 comment

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@CDLlo
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CDLlo commented Feb 2, 2018

Currently the start and ending locations for the maze are hard coded, so on the initial dimensions they are in opposite corners. If the user inputs new larger dimensions then the old finish location persists, effectively reducing the overall difficulty of the larger maze.

Estimate 100 points

@CDLlo
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CDLlo commented Feb 2, 2018

W18 OK 50 points

@CDLlo CDLlo closed this as completed Feb 16, 2018
@CDLlo CDLlo reopened this Feb 16, 2018
@wltu wltu mentioned this issue Feb 28, 2018
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