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2557.gsc
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// IW7 GSC SOURCE
// Dumped by https://github.com/xensik/gsc-tool
main()
{
}
_id_103F2()
{
level._id_7649["human_gib_fullbody"] = loadfx( "vfx/iw7/core/impact/flesh/vfx_flesh_hit_body_meatbag_large.vfx" );
level._id_7649["human_gib_head"] = loadfx( "vfx/_requests/human/headgib.vfx" );
level._id_7649["atomize_body"] = loadfx( "vfx/iw7/_requests/mp/vfx_atomize_body.vfx" );
level._id_7649["jetpack_burst"] = loadfx( "vfx/iw7/core/mechanics/zerog/zerog_jetpack_thruster_sm_allies.vfx" );
level._effect["jetpack_thruster_large"] = loadfx( "vfx/iw7/core/mechanics/zerog/zerog_jetpack_thruster_sm.vfx" );
level._effect["jetpack_thruster_large_allies"] = loadfx( "vfx/iw7/core/mechanics/zerog/zerog_jetpack_thruster_sm_allies.vfx" );
level._effect["jetpack_thruster_small"] = loadfx( "vfx/iw7/core/mechanics/zerog/zerog_jetpack_thruster_sm_turn.vfx" );
level._effect["jetpack_thruster_small_allies"] = loadfx( "vfx/iw7/core/mechanics/zerog/zerog_jetpack_thruster_sm_turn_allies.vfx" );
level._id_7649["sniper_glint"] = loadfx( "vfx/misc/scope_glint.vfx" );
level._id_7649["helmet_break_suffocate"] = loadfx( "vfx/iw7/core/human/helmet_break_suffocate.vfx" );
}
_id_3353()
{
precachemodel( "viewmodel_robot_c6" );
precachemodel( "robot_c6_cable" );
precacherumble( "light_1s" );
precacherumble( "heavy_1s" );
precacherumble( "heavy_2s" );
precachestring( &"SCRIPT_PLATFORM_HINT_MELEE_COUNTER" );
level._id_7649["bt_c6_explosion"] = loadfx( "vfx/_requests/c6/vfx_c6_explosion" );
level._id_EC8C["asm_viewmodel_knife"] = "tactical_knife_iw7_vm";
level._id_7649["bt_c6_knife_counter_stab"] = loadfx( "vfx/iw7/core/robot/knife/vfx_c6_knife_sparks.vfx" );
level._effect["hack_pov_suicide_loop"] = loadfx( "vfx/iw7/core/equipment/hack/vfx_hack_c6_pov_suicide_loop.vfx" );
level._effect["hack_pov_explode"] = loadfx( "vfx/iw7/core/equipment/hack/vfx_hack_c6_pov_explode.vfx" );
}
_id_3508()
{
precachemodel( "tag_flash" );
precachemodel( "robot_c12_prop_rail_l" );
precachemodel( "robot_c12_prop_rail_r" );
precacheitem( "c8_grenade" );
precacheitem( "iw7_c12rocket_specialist_mode" );
precacherumble( "c12_footstep_small" );
precacherumble( "c12_footstep_large" );
precacherumble( "steady_rumble" );
precacherumble( "light_1s" );
precacherumble( "heavy_1s" );
level._id_EC8C["asm_c12_viewmodel_knife"] = "tactical_knife_iw7_vm";
level._id_EC8C["asm_c12_rodeo_rocket"] = "projectile_c12rocket_boxcoll";
level._id_EC8C["asm_c12_rodeo_rocket_nocoll"] = "projectile_c12rocket_nocoll";
level._id_7649["c12_selfdestruct_explosion"] = loadfx( "vfx/iw7/core/robot/dism/c12/explode/vfx_c12_selfdestruct_explode.vfx" );
level._id_7649["c12_selfdestruct_buildup"] = loadfx( "vfx/iw7/core/robot/dism/c12/explode/vfx_c12_selfdestruct_buildup.vfx" );
level._id_7649["c12_implode_explosion"] = loadfx( "vfx/iw7/core/robot/dism/c12/explode/vfx_c12_implode_core.vfx" );
level._id_7649["c12_implode_buildup"] = loadfx( "vfx/iw7/core/robot/dism/c12/explode/vfx_c12_implode_buildup.vfx" );
level._id_7649["c12_implode_pre_explosion"] = loadfx( "vfx/iw7/core/robot/dism/c12/explode/vfx_c12_implode_pre_explosion.vfx" );
level._id_7649["vfx_imp_cstm_rodeo_a"] = loadfx( "vfx/iw7/core/impact/custom/vfx_imp_cstm_rodeo_a_bolted.vfx" );
level._id_7649["vfx_imp_cstm_rodeo_b"] = loadfx( "vfx/iw7/core/impact/custom/vfx_imp_cstm_rodeo_b_bolted.vfx" );
level._id_7649["vfx_imp_cstm_rodeo_c"] = loadfx( "vfx/iw7/core/impact/custom/vfx_imp_cstm_rodeo_c_bolted.vfx" );
level._id_7649["vfx_imp_cstm_rodeo_d"] = loadfx( "vfx/iw7/core/impact/custom/vfx_imp_cstm_rodeo_d_bolted.vfx" );
level._id_7649["vfx_imp_cstm_rodeo_e"] = loadfx( "vfx/iw7/core/impact/custom/vfx_imp_cstm_rodeo_e_bolted.vfx" );
level._id_7649["vfx_imp_cstm_rodeo_final"] = loadfx( "vfx/iw7/core/impact/custom/vfx_imp_cstm_rodeo_final_bolted.vfx" );
level._id_7649["vfx_c12_joint_selfdestruct_head_buildup"] = loadfx( "vfx/iw7/core/robot/dism/c12/joint/vfx_c12_joint_selfdestruct_head_buildup.vfx" );
level._id_7649["vfx_c12_knife_sparks"] = loadfx( "vfx/iw7/core/robot/knife/vfx_c12_knife_sparks.vfx" );
level._id_7649["vfx_c12_knife_oneshot"] = loadfx( "vfx/iw7/core/robot/knife/vfx_c12_knife_oneshot.vfx" );
level._id_7649["grenade_flash_red"] = loadfx( "vfx/_requests/c8/vfx_grenade_flash_red.vfx" );
level._id_7649["c12_enemy_light"] = loadfx( "vfx/iw7/core/robot/c12/vfx_c12_inner_light.vfx" );
level._id_7649["c12_ally_light"] = loadfx( "vfx/iw7/core/robot/c12/vfx_c12_ally_inner_light.vfx" );
level._id_7649["muz_c12_rocket"] = loadfx( "vfx/iw7/core/muzflash/c12/vfx_muz_c12_rocket_w.vfx" );
}
_id_F10A()
{
precachestring( &"SCRIPT_PLATFORM_HINT_MELEE_TAP" );
precachestring( &"EQUIPMENT_SEEKER_RETRIEVE" );
precachestring( &"EQUIPMENT_SEEKER_IDLE" );
precachestring( &"EQUIPMENT_SEEKER_SEARCHING" );
precachestring( &"EQUIPMENT_SEEKER_LOCKED" );
precachestring( &"EQUIPMENT_SEEKER_BLOWNUP" );
precachestring( &"EQUIPMENT_SEEKER_TOP" );
precacheshader( "hud_jackal_static" );
precacheitem( "seeker" );
precacheitem( "seeker_autohold" );
precacheitem( "seeker_expl" );
precacheturret( "seeker_camera" );
precachemodel( "tag_turret" );
level._id_7649["seeker_axis"] = loadfx( "vfx/iw7/core/equipment/seeker/vfx_seeker_light_red.vfx" );
level._id_7649["seeker_allies"] = loadfx( "vfx/iw7/core/equipment/seeker/vfx_seeker_light.vfx" );
level._id_7649["seeker_team3"] = loadfx( "vfx/iw7/core/vehicle/global/vfx_acraft_light_wingtip_blue.vfx" );
level._id_7649["seeker_sparks"] = loadfx( "vfx/misc/sparks/vfx_transformer_sparks_b_nolight" );
level._id_7649["seeker_thruster"] = loadfx( "vfx/iw7/_requests/equipment/seeker/vfx_seeker_thrusters.vfx" );
level._id_7649["seeker_explosion"] = loadfx( "vfx/iw7/core/expl/weap/grenade/vfx_frag_gren.vfx" );
setdvarifuninitialized( "debug_seekerpip", 0 );
}
_id_009B()
{
}
_id_33FB()
{
_id_103F2();
}
_id_341D()
{
precachemodel( "vm_robot_c8_base" );
precacheitem( "iw7_mauler_c8hack" );
precachestring( &"EQUIPMENT_PICKUP_SHIELD" );
precachemodel( "weapon_retract_shield_wm" );
level._id_7649["grenade_flash_red"] = loadfx( "vfx/_requests/c8/vfx_grenade_flash_red.vfx" );
level._id_7649["c8_barrel_glow"] = loadfx( "vfx/iw7/core/robot/c8/vfx_c8_weapon_overheat.vfx" );
level._id_7649["vfx_c8_explode_core"] = loadfx( "vfx/iw7/core/robot/dism/c8/explode/vfx_c8_explode_core.vfx" );
level._id_7649["vfx_shield_impact_model"] = loadfx( "vfx/iw7/core/equipment/offhandshield/vfx_shield_impact_model.vfx" );
}