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table_style.go
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table_style.go
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package clif
import (
"fmt"
"strings"
)
var (
ClosedTableStyle = &TableStyle{
Bottom: "─",
ContentRenderer: func(content string) string { return content },
CrossBottom: "┴",
CrossInner: "┼",
CrossLeft: "├",
CrossRight: "┤",
CrossTop: "┬",
HeaderRenderer: func(content string) string { return fmt.Sprintf("\033[1;4m%s\033[0m", content) },
InnerHorizontal: "─",
InnerVertical: "│",
Left: "│",
LeftBottom: "└",
LeftTop: "┌",
Prefix: " ",
Right: "│",
RightBottom: "┘",
RightTop: "┐",
Suffix: " ",
Top: "─",
}
ClosedTableStyleLight = &TableStyle{
Bottom: "\033[38;5;234m─\033[0m",
ContentRenderer: func(content string) string { return content },
CrossBottom: "\033[38;5;234m┴\033[0m",
CrossInner: "\033[38;5;234m┼\033[0m",
CrossLeft: "\033[38;5;234m├\033[0m",
CrossRight: "\033[38;5;234m┤\033[0m",
CrossTop: "\033[38;5;234m┬\033[0m",
HeaderRenderer: func(content string) string { return fmt.Sprintf("\033[1;4m%s\033[0m", content) },
InnerHorizontal: "\033[38;5;234m─\033[0m",
InnerVertical: "\033[38;5;234m│\033[0m",
Left: "\033[38;5;234m│\033[0m",
LeftBottom: "\033[38;5;234m└\033[0m",
LeftTop: "\033[38;5;234m┌\033[0m",
Prefix: " ",
Right: "\033[38;5;234m│\033[0m",
RightBottom: "\033[38;5;234m┘\033[0m",
RightTop: "\033[38;5;234m┐\033[0m",
Suffix: " ",
Top: "\033[38;5;234m─\033[0m",
}
OpenTableStyle = &TableStyle{
Bottom: "",
ContentRenderer: func(content string) string { return content },
CrossBottom: "┴",
CrossInner: "┼",
CrossLeft: "",
CrossRight: "",
CrossTop: "┬",
HeaderRenderer: func(content string) string { return fmt.Sprintf("\033[1m%s\033[0m", content) },
InnerHorizontal: "─",
InnerVertical: "│",
Left: "",
LeftBottom: "",
LeftTop: "",
Prefix: " ",
Right: "",
RightBottom: "",
RightTop: "",
Suffix: " ",
Top: "",
}
OpenTableStyleLight = &TableStyle{
Bottom: "",
ContentRenderer: func(content string) string { return content },
CrossBottom: "\033[38;5;234m┴\033[0m",
CrossInner: "\033[38;5;234m┼\033[0m",
CrossLeft: "",
CrossRight: "",
CrossTop: "\033[38;5;234m┬\033[0m",
HeaderRenderer: func(content string) string { return fmt.Sprintf("\033[1m%s\033[0m", content) },
InnerHorizontal: "\033[38;5;234m─\033[0m",
InnerVertical: "\033[38;5;234m│\033[0m",
Left: "",
LeftBottom: "",
LeftTop: "",
Prefix: " ",
Right: "",
RightBottom: "",
RightTop: "",
Suffix: " ",
Top: "",
}
DefaultTableStyle *TableStyle
)
func NewDefaultTableStyle() *TableStyle {
return CopyTableStyle(DefaultTableStyle)
}
func CopyTableStyle(from *TableStyle) *TableStyle {
to := new(TableStyle)
to.Bottom = from.Bottom
to.ContentRenderer = from.ContentRenderer
to.CrossBottom = from.CrossBottom
to.CrossInner = from.CrossInner
to.CrossLeft = from.CrossLeft
to.CrossRight = from.CrossRight
to.CrossTop = from.CrossTop
to.HeaderRenderer = from.HeaderRenderer
to.InnerHorizontal = from.InnerHorizontal
to.InnerVertical = from.InnerVertical
to.Left = from.Left
to.LeftBottom = from.LeftBottom
to.LeftTop = from.LeftTop
to.Prefix = from.Prefix
to.Right = from.Right
to.RightBottom = from.RightBottom
to.RightTop = from.RightTop
to.Suffix = from.Suffix
to.Top = from.Top
return to
}
// Waste returns the amount of "wasted" characters (table render characters
// + prefix and suffix whitespaces) for given amount of columns
func (this *TableStyle) Waste(colCount int) int {
if colCount <= 1 {
colCount = 0
} else {
colCount--
}
perCol := StringLength(this.Prefix) + StringLength(this.Suffix)
return StringLength(this.Left) +
StringLength(this.Right) +
perCol*colCount +
(colCount-1)*StringLength(this.InnerVertical)
}
// Render renders given table with a given max width. Max width can not be lower
// than waste per row (see `Waste()`) and at least one character per column.
func (this *TableStyle) Render(table *Table, mw ...int) string {
//fmt.Printf("\n-----------------------\n\n+ RENDER START\n")
maxWidth := 0
if len(mw) > 0 {
maxWidth = mw[0]
}
colWidths := this.CalculateColWidths(table, maxWidth)
out := this.renderTopRow(colWidths)
out += this.renderHeaderRow(table.Headers, colWidths)
for _, row := range table.Rows {
out += this.renderDataRow(row, colWidths)
}
//out += "--"
out += this.renderBottomRow(colWidths)
//fmt.Printf("\n+ RENDER END\n")
return strings.TrimRight(out, "\n") + "\n"
}
// CalculateColWidths returns the widths of the cols of the table, for given max width
func (this *TableStyle) CalculateColWidths(table *Table, totalTableWidth int) []int {
if totalTableWidth == 0 {
totalTableWidth = TermWidthCurrent
}
waste := this.Waste(table.colAmount)
//fmt.Printf("\n+ CALC COL WIDTHS (MAX = %d, WASTE = %d)\n", totalTableWidth, waste)
if waste >= totalTableWidth {
totalTableWidth = 0
} else {
totalTableWidth -= waste
}
colWidths := make([]int, table.colAmount)
sumColWidth := 0
table.Headers.SetRenderer(this.HeaderRenderer)
rows := make([]*TableRow, table.rowAmount+1)
rows[0] = table.Headers
for idx, row := range table.Rows {
row.SetRenderer(this.ContentRenderer)
rows[idx+1] = row
}
for _, row := range rows {
widths := row.CalculateWidths(totalTableWidth)
//fmt.Printf(" ## ROW %d -> %v\n", idx, widths)
for idx, wd := range widths {
if wd > colWidths[idx] {
sumColWidth -= colWidths[idx]
colWidths[idx] = wd
sumColWidth += wd
}
}
}
if sumColWidth == 0 {
sumColWidth = 1
}
if totalTableWidth > 0 {
factor := float64(totalTableWidth) / float64(sumColWidth)
usedWidth := 0
lastWidthIdx := len(colWidths) - 1
for idx, width := range colWidths {
colWidths[idx] = int(float64(width) * factor)
usedWidth += colWidths[idx]
if idx == lastWidthIdx {
colWidths[idx] += totalTableWidth - usedWidth
}
}
}
//fmt.Printf("\n+ CALC COL WIDTHS DONE SUM=%d, (=%v)\n", sumColWidth, colWidths)
return colWidths
}
func (this *TableStyle) renderBorderRow(first, prefix, content, suffix, cross, last string, colWidths []int) string {
row := first
lastColIdx := len(colWidths) - 1
for idx, colWidth := range colWidths {
row += strings.Repeat(prefix, StringLength(this.Prefix))
if cw := colWidth; cw > 0 {
row += strings.Repeat(content, cw)
}
row += strings.Repeat(suffix, StringLength(this.Suffix))
if idx < lastColIdx {
row += cross
}
}
row += last
return row
}
func (this *TableStyle) renderContentRow(first, cross, last string, colContents []string, colWidths []int) string {
// transform (i in slice[string] to (i, j in slice[string][string]) in which each row i has the
// same amount of elements j (hence normalized)
colCount := len(colContents)
normalizedCols := make([][]string, colCount)
emptyCol := make([]string, colCount)
maxLines := 0
for idx, colContent := range colContents {
normalizedCols[idx] = strings.Split(colContent, "\n")
if l := len(normalizedCols[idx]); l > maxLines {
maxLines = l
}
emptyCol[idx] = strings.Repeat(" ", int(colWidths[idx]))
}
for idx, _ := range normalizedCols {
for i := len(normalizedCols[idx]); i < maxLines; i++ {
normalizedCols[idx] = append(normalizedCols[idx], emptyCol[idx])
}
//fmt.Printf("\nCOL %d: LINES = %d\n", idx, len(normalizedCols[idx]))
}
colAmount := len(normalizedCols) - 1
lineAmount := len(normalizedCols[0]) - 1
out := ""
for ldx := 0; ldx <= lineAmount; ldx++ {
for cdx := 0; cdx <= colAmount; cdx++ {
if cdx == 0 {
out += first
}
out += this.Prefix
out += normalizedCols[cdx][ldx]
out += this.Suffix
if cdx == colAmount {
out += last
} else {
out += cross
}
if cdx == colAmount {
//fmt.Printf(" LINE BREAK ON L=%d, C=%d = \"%s\"\n", ldx, cdx, normalizedCols[cdx][ldx])
out += "\n"
}
}
}
return out
}
func (this *TableStyle) renderTopRow(colWidths []int) string {
if this.Top != "" {
return this.renderBorderRow(this.LeftTop, this.Top, this.Top, this.Top, this.CrossTop, this.RightTop, colWidths) + "\n"
}
return ""
}
func (this *TableStyle) renderHeaderRow(row *TableRow, colWidths []int) string {
row.SetRenderer(this.HeaderRenderer)
rendered, _ := row.RenderWithWidths(colWidths)
/*for idx, text := range rendered {
rendered[idx] = this.HeaderRenderer(text)
}*/
return this.renderContentRow(this.Left, this.InnerVertical, this.Right, rendered, colWidths)
}
func (this *TableStyle) renderDataRow(row *TableRow, colWidths []int) string {
row.SetRenderer(this.ContentRenderer)
rendered, _ := row.RenderWithWidths(colWidths)
out := ""
out += this.renderBorderRow(this.CrossLeft, this.InnerHorizontal, this.InnerHorizontal, this.InnerHorizontal, this.CrossInner,
this.CrossRight, colWidths)
/*for idx, text := range rendered {
rendered[idx] = this.ContentRenderer(text)
}*/
out += "\n" + this.renderContentRow(this.Left, this.InnerVertical, this.Right, rendered, colWidths)
return out
}
func (this *TableStyle) renderBottomRow(colWidths []int) string {
if this.Bottom != "" {
return this.renderBorderRow(this.LeftBottom, this.Bottom, this.Bottom, this.Bottom, this.CrossBottom, this.RightBottom, colWidths)
}
return ""
}
func init() {
DefaultTableStyle = CopyTableStyle(ClosedTableStyle)
}