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Copy pathssl_autoref_ci.proto
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ssl_autoref_ci.proto
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syntax = "proto2";
option go_package = "github.com/RoboCup-SSL/ssl-game-controller/internal/app/ci/autoref";
import "ssl_vision_wrapper_tracked.proto";
import "ssl_vision_detection.proto";
import "ssl_vision_geometry.proto";
import "ssl_gc_referee_message.proto";
// The AutoRefCiInput contains all packets/messages that would otherwise be received through multicast by the auto-referee
// It may contain either a raw or a tracked SSL-vision packet. If both are given, the implementation may choose either one.
message AutoRefCiInput {
// Latest referee message
optional Referee referee_message = 1;
// A tracked SSL-Vision packet to be processed without filtering
optional TrackerWrapperPacket tracker_wrapper_packet = 2;
// A list of unfiltered SSL-Vision packets (for multiple cameras) to be filtered and processed
repeated SSL_DetectionFrame detection = 3;
// Current geometry data, to be sent at least once at the beginning of the connection
optional SSL_GeometryData geometry = 4;
}
// The AutoRefCiOutput contains any new data created by the auto-referee for further processing
message AutoRefCiOutput {
// A resulting tracked SSL-Vision packet for input into the ssl-game-controller.
// The auto-referee will either generate it from the unfiltered SSL-Vision packets
// or simply return the tracked packet from the input.
optional TrackerWrapperPacket tracker_wrapper_packet = 1;
}