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1.2.2 - early load, text style is back
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::Msg "%username%" developer: %1, PROJECT_NAME: %2, LIBRARY_OUTPUT_PATH: %3, lib_output: %4 | ||
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@echo POST_BUILD_PART | ||
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@set "$Title=Built mod install" | ||
@set "$Message=Done: " | ||
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@echo "working at LIBRARY_OUTPUT_PATH: %3" | ||
@cd "%3" | ||
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@echo "remove minhook built static lib because who needs it even" | ||
@if exist "minhook.x32.lib" del "minhook.x32.lib" | ||
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@echo "copy dll to game: %2.dll => %4" | ||
@if not exist "%2.dll" set "$Message=Can´t found %3/%2.dll to copy dll!" | ||
if exist "%2.dll" copy "%2.dll" %4 | ||
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::BEEEp if smth wrong | ||
@if not "%$Message%" == "Done: " rundll32 user32.dll,MessageBeep | ||
::add warn emoji | ||
@if not "%$Message%" == "Done: " set "$Title=⚠️ Failed to %$Title%" | ||
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@if "%$Message%" == "Done: " set "$Message=%$Message%%4" | ||
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::push notify | ||
@powershell -Command "& {Add-Type -AssemblyName System.Windows.Forms; Add-Type -AssemblyName System.Drawing; $notify = New-Object System.Windows.Forms.NotifyIcon; $notify.Icon = [System.Drawing.SystemIcons]::Information; $notify.Visible = $true; $notify.ShowBalloonTip(0, '%$Title%', '%$Message%', [System.Windows.Forms.ToolTipIcon]::None)}" | ||
@echo [%$Title%]: %$Message% |
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1 VERSIONINFO | ||
FILEVERSION ${FILEVERSION} | ||
PRODUCTVERSION ${FILEVERSION} | ||
FILEOS 0x40004 | ||
FILETYPE 0x2 | ||
{ | ||
BLOCK "StringFileInfo" | ||
{ | ||
BLOCK "040904B0" | ||
{ | ||
VALUE "ProductName", "${PROJECT_NAME}" | ||
VALUE "CompanyName", "${developer}" | ||
VALUE "LegalCopyright", "${LegalCopyright}" | ||
VALUE "FileDescription", "${description}" | ||
VALUE "OriginalFilename", "${PROJECT_NAME}.dll" | ||
} | ||
} | ||
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BLOCK "VarFileInfo" | ||
{ | ||
VALUE "Translation", 0x0409 0x04B0 | ||
} | ||
} |
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