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Releases: uujuju1/Steam-Works

ui changes

21 Oct 20:28
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tech tree should be a little bit more mobile friendly now

ditch e v e r y t h i n g

02 Sep 02:04
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  • environment rework
  • new tech tree ui
  • new sector launch ui
  • map rework
  • other stuff which i forgot(again)

No nowhere has nothing anywhere

11 Jul 01:32
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  • Added 2 maps (changed piedmont to ash tray and created trinity)
  • Added Wip map yggdrasil(made only to test the portal mechanic i made, but ultimately failed to make it be able to work with campaign)
  • Removed mechanical crusher(instead it was replaced with a crack in the wall)
  • reworked both the mechanical bore and hydraulic drill(the bore functions the same, but the drill works in an area around itself)
  • dehydrator resprite(it did not fit in with the liquid palette)
  • added hints(and removed the unused ones)
  • menu renderer changes(it can be disabled and enabled in the settings)
  • settings menu changes(it was ugly)
  • techtree expansion(the tension system can be researched now, along with both the dense press and compound smelter, and also some other things)
  • removed filler(doesn't fit in that well anymore)
  • all source ui changes(the amout of heat it gives is now 1000 like the vanilla hear source, and also changed it to an overall neat look)

it's been too long already

05 May 20:10
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v1.0.8-alpha

aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa…

Sectors

29 Dec 18:19
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changes in the mod's template
added a few sectors

A lot of things

20 Nov 00:45
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Massive remake of things and i'm lazy to make a changelog so just check the mod ig :3

build platforms

26 Jun 15:50
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What's Changed

  • Graph heat by @uujuju1 in #3
  • added a platform builder (might not work with multiplayer)
  • added a second mobile factory for compound
  • slight changes to SingleUnitFactory
  • changes to techtree
  • added a water wheel
  • added a new drill
  • added an early game mechanical conveyor
  • added a new map called Great Lake

flamethrower

21 May 21:55
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  • added incend, aka scorch 2.0
  • added an oil distiller
  • added butane, flammable gas
  • resprited steam
  • fixed link effect issue
  • fixed graph entity adding issue
  • added Frozen Hotspot, a new map made by me and ¯_(ツ)/¯(shrug doesnt work somehow)_#1246

Speen system

12 May 02:22
4a77f27
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What's Changed

  • Spin system by @uujuju1 in #2
  • 8 new blocks based on spin system
  • There is the foundations of the system now
  • Fixed Tank range issue(thank you gren)

imma make something else by now, this thing was painful

Tanks

15 Apr 12:40
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tanks and a few other things