Replies: 1 comment
-
Can't reproduce on my end - I don't have that specific game to test tho. What input device are you using in Cemu? Also, maybe a stupid question, but - are you sure this isn't how you're supposed to hold wiimote in this game? |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
I have managed to get this working with Cemu. An issue I have found is that the standard accelerometer controls are misaligned. For example, in Mario Kart 8, holding the Wiimote horizontally, I have to rotate it on its side (so that the top buttons are facing towards me), so that I can steer left/right correctly.
This is my config:
[Linuxmotehook]
Port=26760
Orientation=sideways-left
SendButtons=false
GyroNormalizationFactor=50
[0x00191d781df0]
GyroCalibration=0,0,0
Orientation=normal
SendButtons=true
NunchuckStickCalibration=0,2,95,83
ClassicControllerStickCalibration=0,0,25,25,0,0,25,25
ProControllerStickCalibration=0,0,1000,1000,0,0,1000,1000`
Beta Was this translation helpful? Give feedback.
All reactions