Add new ReverseOrientation edit to desktop and classic #803
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Reverses orientation of selected struts and panels.
Maintains the same first three vertices of panels so that normals are correctly calculated, but reverses the winding order of the vertices.
For example, a pentagon's vertices 0,1,2,3,4 become 2,1,0,4,3.
Reversing struts is trivial, so I included them as well.