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selectconnectedverts.py
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selectconnectedverts.py
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# selectconnectedverts.py
#
# (c) 2017 Michel Anders
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
# MA 02110-1301, USA.
import bpy
import bmesh
bl_info = {
"name": "Select Connected Verts",
"author": "Michel Anders (varkenvarken)",
"version": (0, 0, 201612291107),
"blender": (2, 78, 0),
"location": "View3D > Add > Mesh > Connected Verts",
"description": "A dummy operator",
"warning": "",
"wiki_url": "",
"tracker_url": "",
# Note: you can define your own category if you like
"category": "Experimental development"}
class ConnectedOp(bpy.types.Operator):
bl_idname = 'mesh.connectedop'
bl_label = 'Connected Verts'
bl_options = {'REGISTER', 'UNDO'}
@classmethod
def poll(self, context):
return (context.mode == 'EDIT_MESH' and
context.active_object.type == 'MESH')
def execute(self, context):
# selecting a mesh elements in edit mode wont work
bpy.ops.object.mode_set(mode='OBJECT')
mesh = context.active_object.data
# collect a set of all indices of selected verts
v_indices = {v.index for v in mesh.vertices if v.select}
# select all verts that share an edge w. a selected vert
for e in mesh.edges:
v1,v2 = tuple(e.vertices)
if v1 in v_indices:
mesh.vertices[v2].select = True
if v2 in v_indices:
mesh.vertices[v1].select = True
# switch back. Note: mode is NOT called EDIT_MESH
bpy.ops.object.mode_set(mode='EDIT')
return {"FINISHED"}
class ConnectedOpBMesh(bpy.types.Operator):
bl_idname = 'mesh.connectedopbmesh'
bl_label = 'Connected Verts BMesh'
bl_options = {'REGISTER', 'UNDO'}
@classmethod
def poll(self, context):
return (context.mode == 'EDIT_MESH' and
context.active_object.type == 'MESH')
def execute(self, context):
# no need to free or create a new bmesh object
# because our add-on doesn't own the data
bm = bmesh.from_edit_mesh(context.active_object.data)
selected = [v for v in bm.verts if v.select]
for v in selected:
for e in v.link_edges:
e.other_vert(v).select = True
bm.select_flush(True)
bmesh.update_edit_mesh(context.active_object.data)
return {"FINISHED"}
def menu_func(self, context):
self.layout.operator(
ConnectedOp.bl_idname,
text=ConnectedOp.bl_label,
icon='PLUGIN')
self.layout.operator(
ConnectedOpBMesh.bl_idname,
text=ConnectedOpBMesh.bl_label,
icon='PLUGIN')
def register():
bpy.utils.register_module(__name__)
bpy.types.VIEW3D_MT_select_edit_mesh.append(menu_func)
def unregister():
bpy.types.VIEW3D_MT_select_edit_mesh.remove(menu_func)
bpy.utils.unregister_module(__name__)