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Maprotation
vasyahuyasa edited this page Jan 21, 2015
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The maprotation is controlled by maprotation rules, a rule can look like this:
maprotation "?mode " $maprotation
- lockmaprotation (0 not locked, 1 locked but master can change, 2 locked but admin can change)
- maprotationreset (reset all rotations at start)
- maprotation (define a rotation rule)
Rules are built-on like this
- maprotationreset (first, reset all rotations)
- maprotation command
- mode rule (eg ?ffa)
- assigned maprotation (variable)
Here are some example rules:
Rule(s) for an InstaCTF Rotation (only allow InstaCTF on $ctfmaps)
lockmaprotation 2
maprotationreset
maprotation "?instactf " $ctfmaps
Rule(s) for an Coop-Edit Server (only allow coop-edit, but on every map)
lockmaprotation 2
maprotationreset
maprotation "?coop"
Rule(s) for an Duelserver (all maps / modes in default rotation, but no coop)
lockmaprotation 2
maprotationreset
maprotation "?ffa ?insta ?effic ?tac" $ffamaps
maprotation "?ctf ?hold ?protect" $ctfmaps
maprotation "?regencapture ?capture" $capturemaps