Cuberite-CLR is a Cuberite fork which allows to develop plugins in C# through the direct integration to the CLR.
What's done:
- Basic 2-way interop communication using function pointers
- Command binding support
- Plugin dependencies
- Services system for plugin
- Handle ref/out parameters in hooks
What's left and planned:
- Implement all APIs
- Implement all hooks
- Hot reload of CLR plugins
- Exception handling
- Fully automatic bindings generation
What's left but not planned for now:
- Async support in hooks
Cuberite is a Minecraft-compatible multiplayer game server that is written in C++ and designed to be efficient with memory and CPU, as well as having a flexible Lua Plugin API. Cuberite is compatible with the Java Edition Minecraft client.
Cuberite runs on Windows, *nix and Android operating systems. This includes Android phones and tablets as well as Raspberry Pis.
Currently we support Release 1.8 - 1.12.2 Minecraft protocol versions.
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There are several ways to obtain Cuberite.
- The easiest method is downloading for Windows or Linux from the website.
- You can use the EasyInstall script for Linux and macOS, which automatically downloads the correct binary. The script is described below.
This script will download the correct binary from the project site.
curl -sSfL https://download.cuberite.org | sh
- You can compile automatically for Linux, macOS and FreeBSD with the
compile.sh
script. The script is described below. - You can also compile manually. See COMPILING.md.
Compiling may provide better performance (1.5-3x as fast) and it supports more operating systems.
This script downloads the source code and compiles it. The script is smart enough to notify you of missing dependencies and instructing you on how to install them. The script doesn't work for Windows.
Using curl:
sh -c "$(curl -sSfL -o - https://compile.cuberite.org)"
Or using wget:
sh -c "$(wget -O - https://compile.cuberite.org)"
- Hosted Cuberite is available via Gamocosm.
Cuberite is licensed under the Apache License V2, and we welcome anybody to fork and submit a Pull Request back with their changes, and if you want to join as a permanent member we can add you to the team.
Cuberite is developed in C++ and Lua. To contribute code, please check out GETTING-STARTED.md and CONTRIBUTING.md for more details.
Plugins are written in Lua. You can contribute by developing plugins and submitting them to the plugin repository or the forum. Please check out our plugin introduction guide for more info.
If you are not a programmer, you can help by testing Cuberite and reporting bugs. See TESTING.md for details.
You can also help with documentation by contributing to the User's Manual.
For other stuff, check out the homepage, the Users' Manual, the forums, and the Plugin API.
Support the Cuberite development team on Liberapay