This project intends to represent modifications to the Super Metroid/A Link to the Past Combination Randomizer.
This project's representation of the combo is split-up between different folders, each with their own data. Here's a breakdown:
A folder that details the game's rooms
A folder that details connections between the game's rooms
A folder that details the game's enemies
A folder that details possible types of attacks
A file that defines helper functions. They are logical requirement expressions that are used frequently, and prevent having to copy the same thing all over the place.
A file that contains a lot of the initial game state configuration. It contains all existing items and game flags, as well as starting items, resources, game flags, open locks, and location.
A file that contains techs and their logical requirements. Techs are in-game techniques that players might want to be able to logically turn off.
This section lists key concepts and links to deeper explanations of them.
Logical requirements define what Link/Samus needs to have and to do in order to perform actions
Strats represent a series of maneuvers that need to be executed in a room/screen.