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Releases: vimontgames/vgframework

VG Framework 0.36

28 Oct 23:58
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VG Framework 0.36 Pre-release
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Full Changelog: v0.35...v0.36

VG Framework 0.35

26 Oct 22:27
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VG Framework 0.35 Pre-release
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Full Changelog: v0.34...v0.35

VG Framework 0.34

25 Oct 20:36
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VG Framework 0.34 Pre-release
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Full Changelog: v0.33...v0.34

VG Framework 0.33

02 Oct 21:13
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VG Framework 0.33 Pre-release
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Binaries for all 12 versions:

  • Win64 and ARM64EC
  • DX12 and Vulkan
  • Debug, Final, and Release

New Contributors

Full Changelog: v0.32...v0.33

VG Framework 0.32

15 Sep 20:23
d7e8396
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VG Framework 0.32 Pre-release
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Full Changelog: v0.31...v0.32

VG Framework 0.31

27 Aug 05:25
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VG Framework 0.31 Pre-release
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Full Changelog: v0.30...v0.31

VG Framework 0.30

05 Aug 22:13
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VG Framework 0.30 Pre-release
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debug + release builds

Full Changelog: v0.29...v0.30

VG Framework 0.29

29 Jul 16:16
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VG Framework 0.29 Pre-release
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Override Prefab properties
Fix editor crash closing Prefab view
Components can reference other GameObjects using UID
UICanvasComponent, UITextComponent, andUIImageComponent
Update JoltPhysics to 5.0.0
Update Visual Studio 17.10.3

Full Changelog: v0.28...v0.29

VG Framework 0.28

16 Mar 16:26
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VG Framework 0.28 Pre-release
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Reverse Z-Buffer
Fix rounding issues
Custom Snap component
Fix physics debug scale
Editor fixes related to Prefabs
Planar projection

Full Changelog: v0.27...v0.28

VG Framework 0.27 "Let it snow"

25 Feb 16:26
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Prefabs