Releases: vimontgames/vgframework
Releases · vimontgames/vgframework
VG Framework 0.36
Full Changelog: v0.35...v0.36
VG Framework 0.35
Full Changelog: v0.34...v0.35
VG Framework 0.34
Full Changelog: v0.33...v0.34
VG Framework 0.33
Binaries for all 12 versions:
- Win64 and ARM64EC
- DX12 and Vulkan
- Debug, Final, and Release
New Contributors
Full Changelog: v0.32...v0.33
VG Framework 0.32
Full Changelog: v0.31...v0.32
VG Framework 0.31
Full Changelog: v0.30...v0.31
VG Framework 0.30
debug + release builds
Full Changelog: v0.29...v0.30
VG Framework 0.29
Override Prefab properties
Fix editor crash closing Prefab view
Components can reference other GameObjects using UID
UICanvasComponent, UITextComponent, andUIImageComponent
Update JoltPhysics to 5.0.0
Update Visual Studio 17.10.3
Full Changelog: v0.28...v0.29
VG Framework 0.28
Reverse Z-Buffer
Fix rounding issues
Custom Snap component
Fix physics debug scale
Editor fixes related to Prefabs
Planar projection
Full Changelog: v0.27...v0.28
VG Framework 0.27 "Let it snow"
Prefabs